Animated Reel Gaming Machine With Interactive Denomination Selection

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Solution Overview

Problem

Existing gaming machines lack engaging and interactive features that attract players and enhance gameplay experience.

Innovation Solution

A gaming machine with a control unit that renders animated sequences of computer-generated images, including a denomination configuration screen, virtual reels, and progressive prize icons, allowing players to select denominations and transform progressive awards based on their selections, enhancing gameplay interaction and attraction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If gaming machines use simple mechanical reels with basic functionality, then the device complexity is low and ease of manufacture is high, but player engagement and attraction are insufficient

Engineering Contradiction:
Improveplayer engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical reels with virtual reels displayed on a screen, substituting physical mechanical components with computer-generated visual representations. This allows for complex animated sequences and interactive features without the physical complexity of mechanical systems, thereby improving player engagement while managing device complexity through software-based solutions.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces multiple dimensions to the gaming experience by adding animated sequences, multiple display screens, and interactive denomination selection interfaces. This transforms a simple 2D reel spin into a multi-dimensional experience with visual animations, audio elements, and user interaction layers, significantly enhancing player engagement without proportionally increasing physical device complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If gaming machines add animated sequences and interactive features, then player engagement increases, but the ease of operation and interface complexity increase

Engineering Contradiction:
Improvegameplay interactionVSAvoidease of operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent segments the gaming interface into distinct functional areas: denomination selection interface, virtual reel display area, and animated sequence display area. This segmentation allows players to interact with specific features (denomination selection, reel spinning, animation viewing) in organized zones, reducing cognitive load and improving ease of operation despite the presence of multiple interactive elements.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements preliminary action by allowing players to select denominations and configure game parameters before the actual reel spinning begins. The denomination configuration screen and selection interfaces enable players to set their preferences in advance, so that when the game starts, all interactive decisions have already been made, simplifying the actual gameplay operation.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If gaming machines display multiple denomination options and progressive prizes, then player attraction increases, but the device complexity and programming requirements increase

Engineering Contradiction:
Improvegame functionalityVSAvoidprogramming complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements universality by creating a multi-functional control unit that handles denomination selection, progressive prize calculation, animated sequence generation, and reel game management through integrated software modules. This universal control system manages multiple game features and denomination types through a single programming framework, reducing overall programming complexity compared to having separate systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent uses parameter changes to manage complexity by implementing configurable denomination parameters and progressive prize parameters that can be adjusted through the interface rather than hard-coded. The system allows dynamic modification of game parameters (denominations, prize amounts, animation speeds) during operation, reducing programming complexity by making the system adaptable through parameter settings rather than requiring separate code paths for each configuration.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12430980B2Gaming machine and control method for operating gaming machines to display computer animated reel games
Publication Date: 2025.09.30 KONAMI GAMING INC
  • US12430980B2 patent drawing
  • US12430980B2 patent drawing
  • US12430980B2 patent drawing

AI summary

A gaming machine is described herein. The gaming machine includes a cabinet, a display device mounted to the cabinet, and a control unit operably coupled to the display device. The control unit includes a processor programmed to execute an algorithm to render an animated sequence of computer-generated images on the display device including the steps of rendering a denomination configuration screen on the display device including a plurality of selectable denominations and receiving an operator's selections of the selectable denominations including a first operator selected denomination and a second operator selected denomination. The processor determines an MDT multiplier based on the first operator selected denomination and determines an MDT denomination for each operator selected denomination based on the MDT multiplier.