Animation System Scene Control and Collaboration

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Solution Overview

Problem

Existing drag-and-drop animated content creation tools lack flexibility, creativity, and collaboration features, resulting in primitive and repetitive content with limited emotional and dramatic continuity, and do not allow for reuse or co-creation of scenes and elements.

Innovation Solution

A system that provides intuitive tools for defining scene attributes, transitions, and importing elements, enabling multiple users to collaborate and tag content for easy organization and reuse, with advanced voice synthesis and emotional control features.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If drag-and-drop animation tools are used to simplify content creation, then ease of operation is improved, but device complexity and flexibility deteriorate

Engineering Contradiction:
Improveease of operationVSAvoidflexibility
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system dynamically adapts the level of automation and control based on user needs. It provides automated scene generation from text input for simplicity, while simultaneously allowing manual adjustment of individual parameters for advanced users, making the system's behavior flexible rather than static

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the state of control parameters from fixed to variable. Basic operations remain simple through automated parameter settings, while advanced operations allow direct manipulation of parameters like camera angles, lighting, and character emotions, effectively changing the system's degree of freedom

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If basic animation tools are used for simplicity, then ease of operation is improved, but manufacturing precision and content quality deteriorate

Engineering Contradiction:
Improveease of operationVSAvoidcontent quality
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The system uses text descriptions as templates or blueprints to automatically generate scenes, characters, and actions. This copying approach allows users to create high-quality content through simple text input, while the system handles the complex animation generation process

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system performs self-service by automatically generating scenes, animating characters, and coordinating elements based on text input. This eliminates the need for users to manually create complex animations, maintaining simplicity while achieving professional-quality output

Inventive Principle:
Principle #25Self-service

3Manufacturing precision

If professional-grade animation tools are used for quality control, then manufacturing precision is improved, but device complexity and ease of operation deteriorate

Engineering Contradiction:
Improvequality controlVSAvoiddevice complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system extracts the essential creative input (text description) from the complex animation production process. By separating the creative intent from the technical execution, users provide only text input while the system handles all complex animation generation, rendering, and coordination tasks

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system replaces manual mechanical animation creation with automated AI-driven generation. Text input is converted into animated scenes through machine learning models, eliminating the need for users to manually manipulate complex animation parameters, keyframes, and rendering settings

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Ease of operation

If individual content creation is used, then ease of operation is improved, but adaptability and collaboration capability deteriorate

Engineering Contradiction:
Improveease of operationVSAvoidcollaboration capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system serves multiple functions: it can be used by individual users for personal projects, by teams for collaborative storytelling, by educators for teaching, and by businesses for content generation. This multi-functionality allows the same platform to adapt to different collaboration needs without requiring separate tools

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8937620B1System and methods for generation and control of story animation
Publication Date: 2015.01.20 X DEVELOPMENT LLC
  • US8937620B1 patent drawing
  • US8937620B1 patent drawing
  • US8937620B1 patent drawing

AI summary

A system and methods are disclosed which provide simple and rapid animated content creation with simple control of scene characteristics, scene-to-scene transitions, content elements, and certain element behaviors. Tools are disclosed for conveniently applying scene characteristic and transition labels to control the look and feel of a scene, such as camera attributes, lighting, and the like. A voice input tool enables quick creation of spoken language segments for animated characters. Tools are provided to enable multiple content creators to collaborate on content creation. A warehouse model is disclosed for animation content elements. The ability to create dynamic animated content, and the ability to increase the emotional and dramatic texture of that content, are provided through use of relatively simple and intuitive tools.