Anonymous Interactive Gaming System via Licensed Terminals
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Solution Overview
Problem
The existing gaming systems face challenges in attracting new players due to legal uncertainties, trust issues with offshore online gambling sites, requirement for personal information, and the inability to maintain anonymity, as well as intimidation at casino poker tables, which deter individuals from engaging in interactive gaming.
Innovation Solution
A networked interactive gaming system that allows players to participate anonymously through licensed gaming locations, using host computer systems and player terminals connected via a network, enabling games of skill or chance without creating user accounts, and incorporating features to prevent collusion and ensure secure transactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If players use offshore online gambling sites, then gaming accessibility is improved, but trust and security deteriorate
Solution Approach 1:
The patent introduces licensed gaming locations as intermediaries between players and the gaming system. These locations are physically verified, licensed entities that host gaming terminals, eliminating the need for players to trust unverified offshore sites while maintaining online accessibility. The intermediary verifies player identity and ensures secure transactions.
Solution Approach 2:
The patent replaces the mechanical trust-based system of offshore online gambling with an electronic verification system. Players use licensed gaming locations that are electronically verified and licensed, with transactions processed through secure electronic systems rather than unverified online platforms.
2Adaptability or versatility
If players create accounts at gambling sites, then personalized services are improved, but anonymity deteriorates
Solution Approach 1:
The patent segments the identification system into location-based identification rather than personal information-based identification. Players are identified by their licensed gaming location and terminal rather than personal details, allowing personalized services through location tracking while maintaining anonymity of personal information.
3Adaptability or versatility
If casino poker tables are used, then social interaction is improved, but intimidation to new players deteriorates
Solution Approach 1:
The patent introduces gaming terminals at licensed locations as intermediaries that facilitate social interaction without the intimidation of traditional casino tables. Players interact through standardized terminals rather than direct table interaction, reducing social pressure while maintaining connectivity.
Solution Approach 2:
The patent replaces the mechanical social interaction of sitting at poker tables with electronic interaction through gaming terminals. The terminals handle all game mechanics electronically, allowing players to interact through the interface rather than direct social engagement at tables.
4Reliability
If collusion prevention measures are implemented, then game fairness is improved, but system complexity deteriorates
Solution Approach 1:
The patent replaces complex manual collusion detection with electronic monitoring systems at licensed gaming locations. The system automatically tracks player behavior, location data, and game patterns to detect potential collusion, eliminating the need for complex manual verification processes.
Data Source
AI summary
A system for interactive gaming among a plurality of players includes a host computer system and a plurality of player terminals communicably coupled to the host computer system or gaming platform via a network. The plurality of player terminals may be located at a plurality of licensed gaming locations. The plurality of player terminals may be configured to engage the plurality of players in a common interactive game operated by the host computer system. The plurality of player terminals can include means for dispensing player winnings from the player terminal.


