Personalized App Feedback Prompts via User Interaction Analysis

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Solution Overview

Problem

Existing methods for obtaining user feedback on mobile applications are inefficient and annoying, leading to wasted network resources and reduced user engagement, as they prompt all users to provide feedback regardless of their likelihood to respond positively.

Innovation Solution

A method that identifies users interested in providing feedback based on their previous interactions with similar applications, such as ratings and engagement levels, to selectively display prompts only to those likely to respond, thereby reducing bandwidth, energy consumption, and latency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If prompts are sent to all users to provide feedback, then the quantity of feedback responses increases, but network bandwidth and energy are wasted on users unlikely to respond

Engineering Contradiction:
Improvefeedback response quantityVSAvoidnetwork bandwidth and battery consumption
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system performs preliminary analysis of user interaction data before sending feedback prompts. By examining historical engagement metrics, rating patterns, and app usage behavior in advance, the system identifies users with high probability of responding to feedback requests, thereby avoiding wasted network and energy resources on unlikely respondents

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Users effectively self-select into feedback participation through their demonstrated interaction patterns. The system automatically analyzes user behavior and sends prompts only to those whose historical data indicates interest in providing feedback, eliminating the need for manual user selection while reducing unnecessary communications

Inventive Principle:
Principle #25Self-service

2Productivity

If multiple prompts are sent to users, then feedback response rate increases, but user annoyance increases and engagement decreases

Engineering Contradiction:
Improvefeedback response rateVSAvoiduser annoyance and reduced engagement
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system applies different prompt strategies to different user segments based on their local characteristics. By analyzing individual user interaction patterns, the system tailors prompt timing, frequency, and targeting to each user's demonstrated preferences and engagement levels, providing high-quality personalized feedback requests rather than generic mass prompts

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system uses partial action by sending prompts to only the subset of users most likely to respond, rather than excessive action of prompting all users. This selective approach achieves sufficient feedback collection while minimizing user annoyance and maintaining engagement

Inventive Principle:
Principle #16Partial or excessive action

3Quantity of substance

If feedback prompts are sent to all users, then the quantity of responses increases, but the quality of feedback decreases due to low-engagement respondents

Engineering Contradiction:
Improvenumber of feedback responsesVSAvoidfeedback quality and honesty
Core Design Contradiction:
Quantity of substanceVSManufacturing precision

Solution Approach 1:

The system uses feedback loops to continuously refine its user selection criteria. By analyzing both user responses to prompts and subsequent engagement patterns, the system learns which user characteristics correlate with high-quality feedback, thereby improving the precision of its user selection over time while maintaining adequate response quantities

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11308531B2Application rating and feedback
Publication Date: 2022.04.19 GOOGLE LLC
  • US11308531B2 patent drawing
  • US11308531B2 patent drawing
  • US11308531B2 patent drawing

AI summary

Implementations disclose personalized interruptive dialogs for application rating and sharing. A method includes identifying a first application for which a feedback of a user of a user device is desired; determining by a processing device, whether previous user interactions with one or mole second applications indicate that the user is interested in providing feedback for the one or more second applications; and responsive to determining that the previous user interactions with the one or more second applications indicate that the user is interested in providing the feedback for the one or more second applications, causing the user device to display, to the user, a prompt for the feedback for the first application.