Appearance Decoration Part With Progressive Texture Angles
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current electronic products lack dynamic decorative effects, primarily relying on single material and color changes for aesthetics.
Innovation Solution
An appearance decorative member with a texture surface divided into multiple partition units, where sub-textures in each row have varying angles and form an arithmetic progression in columns, creating a regular arrangement that reflects dynamic light and shadow effects.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If traditional single material and color changes are used for decoration, then manufacturing is simple, but decorative effect is single and lacks dynamic effect
Solution Approach 1:
The texture surface is divided into multiple partition units arranged in rows and columns, with each partition unit containing sub-textures having different texture angles. This segmentation allows complex decorative effects to be achieved through systematic arrangement of simpler elements, resolving the contradiction between manufacturing simplicity and decorative variety.
Solution Approach 2:
The patent changes the texture angle parameter of sub-textures in different partition units, with texture angles forming arithmetic progressions in columns and varying in rows. This parameter variation creates dynamic light and shadow effects without requiring complex manufacturing processes, addressing both manufacturing simplicity and decorative versatility.
2Adaptability or versatility
If complex texture patterns are created to achieve dynamic effects, then decorative effect is enhanced, but manufacturing complexity increases
Solution Approach 1:
The patent introduces asymmetry through varying texture angles in different partition units, with texture angles forming arithmetic progressions in columns and different values in adjacent rows. This controlled asymmetry creates dynamic decorative effects while maintaining a regular, manufacturable structure.
Solution Approach 2:
The texture surface creates dynamic light and shadow effects through its geometric structure, where the varying texture angles produce different reflections and refractions of light. This dynamic effect is achieved through static geometric arrangement rather than complex moving parts, resolving the contradiction between decorative dynamics and structural complexity.
3Illumination intensity
If regular arrangement of sub-textures is implemented, then light and shadow effects are enhanced, but manufacturing precision requirements increase
Solution Approach 1:
The patent implements periodic patterns through arithmetic progressions of texture angles in columns and systematic variations in rows. This periodic arrangement enhances light and shadow effects through regular reflection and refraction patterns, while the mathematical regularity of the progression simplifies manufacturing by providing predictable, repeatable structures.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The solution provides rich decorative effects and dynamic visual changes by reflecting regular light and shadow effects, enhancing the aesthetic appeal of electronic devices.
Implementation Method 1
when the light of the external light source is irradiated on the manufacturing object, the regular light and shadow effect can be reflected and presented
Implementation Method 2
the regular light and shadow effect can be reflected and presented, and at the same time, the light and shadow can be dynamically changed
Data Source
AI summary
An appearance decoration member includes a texture surface. The texture surface is divided into multiple partition units arranged in multiple rows and multiple columns, and each of the multiple partition units has a sub-texture. An included angle of the sub-texture relative to a row direction is defined as a texture angle, where texture angles of two adjacent sub-textures in a first row are different, and texture angles of sub-textures in each of the multiple columns form an arithmetic progression along a column direction.


