AR Broadcast Integration via Video Translation Module

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Solution Overview

Problem

Existing AR solutions are not designed for broadcast workflows, making it difficult to integrate AR effects smoothly into live events and productions, due to format incompatibilities, real-time processing constraints, and lack of customization for broadcast operators.

Innovation Solution

A system with multiple interconnected modules for augmenting live broadcast video feeds with AR effects, including a video translation module for format conversion, an AR effects module for applying effects using computer vision techniques, and a broadcast integration module for re-converting the video back to broadcast standards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If AR effects are applied to live video streams using mobile AR SDKs, then AR functionality is achieved, but the resolution and frame rate are insufficient for broadcast standards

Engineering Contradiction:
Improvevideo resolution and frame rateVSAvoidcompatibility with broadcast standards
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The system introduces a video translation module as an intermediary that converts video formats between broadcast standards and AR SDK requirements. This mediator handles the format translation, resolution adjustment, and frame rate conversion, allowing AR effects to be applied at mobile-friendly rates while outputting broadcast-quality video.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system dynamically changes video parameters (resolution, frame rate, color space, bit depth) based on the operational context. When receiving broadcast video, it translates parameters to match AR SDK requirements; when outputting, it converts back to broadcast standards, effectively adapting the same processing pipeline to different parameter sets.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If video format conversion is performed for AR SDK compatibility, then AR effects can be applied, but processing time and computational load increase

Engineering Contradiction:
ImproveAR SDK compatibilityVSAvoidprocessing latency
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs format conversion and optimization in advance before AR effects are applied. The video translation module pre-processes the incoming broadcast video into the optimal format for AR SDK consumption, reducing the computational burden during the actual AR effect application and minimizing overall processing latency.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If existing mobile AR solutions are used for broadcast workflows, then AR effects can be applied, but the user interface and control mechanisms are not optimized for broadcast operators

Engineering Contradiction:
ImproveAR effect applicationVSAvoidbroadcast operator control
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system creates a universal broadcast integration platform that combines mobile AR capabilities with broadcast workflow requirements. It provides multi-functional features including real-time AR effect application, broadcast-quality video output, operator control interfaces, and format translation, serving both mobile AR needs and broadcast production requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250078413A1System and method for augmented reality broadcast integration
Publication Date: 2025.03.06 SNAP INC
  • US20250078413A1 patent drawing
  • US20250078413A1 patent drawing
  • US20250078413A1 patent drawing

AI summary

A method and system for augmenting live video feeds with augmented reality (AR) effects. A live video feed comprising a plurality of video frames is received and the format of the video frames is determined. The video frames are converted to a format compatible with an AR software development kit (SDK). One or more AR effects from the AR SDK are applied to the converted frames. This can include detecting depictions of objects in the frames and applying effects to the detected objects. The effects can be selected based on detected object types. The frames are then re-converted back to the original format. If the frame rate differs between the video feed and AR SDK, frame rate conversion is performed before and after applying the AR effects. The augmented video frames including the AR effects are provided as output, such as for broadcast or display.