Camera Motion Estimation for AR Tracking via Synthetic Benchmarks
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Solution Overview
Problem
Augmented reality tracking systems face challenges in accurately tracking camera motion and evaluating object tracking algorithms, leading to suboptimal augmented scene creation and virtual object placement.
Innovation Solution
A camera motion estimation method and system that generates an image sequence serving as a benchmark by rendering images along a virtual viewpoint trajectory, allowing for accurate evaluation of object tracking algorithms and improvement of tracking performance through parameter modification.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If a tracking system is used to track camera positions and orientations in AR systems, then virtual object placement accuracy is improved, but the complexity of determining coordinate frame transformations increases
Solution Approach 1:
The patent pre-generates ground-truth image sequences with known camera trajectories and virtual object placements before actual AR tracking evaluation. This preliminary preparation establishes reference data that simplifies subsequent tracking validation by providing predetermined coordinate transformations and camera poses, reducing the computational complexity of real-time coordinate frame transformations during AR operations.
Solution Approach 2:
The patent creates synthetic ground-truth image sequences that replicate real-world scenarios with known ground truth data. By copying and simulating various camera motion patterns and object placements in a controlled virtual environment, the system establishes reference datasets that simplify the evaluation process and reduce the complexity of determining accurate coordinate transformations in actual AR applications.
2Measurement precision
If ground-truth data is collected for benchmarking object tracking applications, then tracking accuracy evaluation is improved, but the time and resources required for data collection increase
Solution Approach 1:
The patent generates synthetic ground-truth image sequences by rendering virtual scenes with known camera trajectories and object positions. This copying approach creates benchmark datasets that replicate real-world tracking scenarios without requiring actual physical data collection, thereby maintaining high measurement precision for tracking accuracy evaluation while dramatically reducing the time and resources needed for data collection.
Solution Approach 2:
The patent pre-generates comprehensive ground-truth datasets including various camera motion patterns, object placements, and environmental conditions before conducting tracking accuracy evaluations. This preliminary data preparation eliminates the need for time-consuming real-world data collection during the evaluation phase, allowing rapid benchmarking of object tracking applications against predetermined ground truth.
3Manufacturing precision
If camera motion is tracked in real-time for accurate augmentation, then AR scene accuracy is improved, but the computational load increases
Solution Approach 1:
The patent pre-determines camera trajectories and virtual object placements by generating ground-truth image sequences with known camera poses before actual AR rendering. This preliminary computation of camera motion paths and transformation matrices reduces the computational load during real-time AR operations, as the system can reference pre-calculated data rather than performing complex motion tracking and coordinate transformations in real-time.
Solution Approach 2:
The patent uses synthetic ground-truth data that copies and stores predetermined camera motion patterns and transformation relationships. By referencing these pre-generated reference sequences, the system maintains high AR scene accuracy while reducing computational requirements during actual AR operations, as the complex motion estimation and coordinate transformations have already been performed during ground-truth generation.
Data Source
AI summary
A camera motion estimation method for an augmented reality tracking algorithm according to an embodiment is a camera motion estimation method for an augmented reality tracking algorithm performed by a sequence production application executed by a processor of a computing device, which includes a step of displaying a target object on a sequence production interface, a step of setting a virtual camera trajectory on the displayed target object, a step of generating an image sequence by rendering images obtained when the target object is viewed along the set virtual camera trajectory, and a step of reproducing the generated image sequence.


