AR Coin Pusher Overlay for Player Engagement

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Solution Overview

Problem

Conventional coin pusher games have declined in popularity due to the transition from coin-based to paper currency and electronic value transfer systems in the casino gaming industry, reducing player engagement and entertainment value.

Innovation Solution

An augmented reality (AR) system integrated with a physical coin pusher game, using an AR device to generate AR display content that includes virtual elements associated with physical coins, providing interactive and dynamic awards based on coin movement, enhancing the gaming experience and offering virtual prizes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If coin pusher games use traditional coin-based systems, then the mechanical gameplay function is maintained, but player engagement and entertainment value have declined due to industry transition to electronic systems

Engineering Contradiction:
Improveprize typesVSAvoidplayer engagement
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent combines physical coin pusher gameplay with augmented reality virtual elements, merging traditional mechanical coin pushing with digital award displays. The AR device overlays virtual awards and effects onto the physical playfield, allowing players to win both physical coins and virtual prizes simultaneously, thus adapting to modern electronic systems while preserving classic gameplay.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent adds a virtual dimension to the physical coin pusher by using augmented reality to display virtual awards, animations, and effects overlaying the physical playfield. This creates a multi-layered gaming experience where physical coin movements trigger virtual rewards in an enhanced dimensional space, increasing entertainment value without altering the core mechanical function.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If coin pusher games transition to electronic value transfer systems, then adaptability to modern gaming systems is improved, but the traditional coin-based gameplay experience and entertainment value are lost

Engineering Contradiction:
Improvegaming system compatibilityVSAvoidgameplay simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent creates virtual copies of coins and awards in the augmented reality layer that mirror and enhance the physical coin pusher gameplay. Virtual coins are displayed alongside physical coins, and virtual awards are generated based on physical coin movements, allowing the system to maintain simple mechanical gameplay while adding electronic reward layers.

Inventive Principle:
Principle #26Copying

3Reliability

If virtual elements are added to physical coin pusher, then player engagement and entertainment value are improved, but system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem architecture
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent uses an augmented reality device as an intermediary between the physical coin pusher and the player. The AR device captures images of the physical playfield, processes them to generate virtual awards based on coin movements, and overlays the enhanced view onto the player's display. This intermediary handles the complexity of integrating physical and virtual elements without requiring direct modification of the mechanical coin pusher system.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10726680B2Augmented reality coin pusher
Publication Date: 2020.07.28 SONY GROUP CORP
  • US10726680B2 patent drawing
  • US10726680B2 patent drawing
  • US10726680B2 patent drawing

AI summary

Real-time image data of coins that are on a physical coin pusher playfield and that are adjacent a drop-off edge of the physical coin pusher playfield may be received. An augmented reality (AR) device may generate AR display content that includes first game content that is viewable by a user of the AR device and that is associated with one of the coins. An action of the first virtual element may be generated responsive to physical movement of the one of the coins in response to generating the action of the first element. An AR award to the user that is associated with the first virtual element may be generated. A combined image corresponding to an image of the physical coin pusher game that is viewable through the AR device and the AR display content that may be generated by the AR device may be provided to the user.