Geo-located AR Communities via Server-Mediated VR Scenes
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional augmented reality systems limit users to interacting with objects in their immediate vicinity, failing to provide a dynamic exploration of remote communities and failing to allow entities to collaborate and compete effectively with online giants like Amazon, leading to the loss of physical community and local businesses.
Innovation Solution
An augmented reality system that enables sponsors within a defined geographic area to insert enhanced augmented reality objects (ArKs) into virtual reality scenes, allowing users to explore and interact with a community by a common name or identifier, combining navigable virtual reality renderings with multiple AR objects, effectively creating a digital agora where users can browse and purchase products from various businesses in one place.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional augmented reality systems are used to interact with objects in immediate vicinity, then system simplicity is maintained, but the ability to explore remote communities and enable local businesses to compete with online giants is lost
Solution Approach 1:
The patent introduces a server as an intermediary that hosts virtual reality scenes and augmented reality objects. The server mediates between users' mobile devices and remote geographic areas, allowing users to explore remote communities without direct physical presence. The server stores, processes, and delivers AR objects and VR scenes, simplifying the client-device requirements while enabling complex remote exploration capabilities.
Solution Approach 2:
The patent creates digital copies of geographic areas through virtual reality scenes that represent real-world locations. These VR scenes are augmented with AR objects that replicate physical entities (businesses, attractions, etc.) in the remote area. Users interact with these digital copies as if present in the actual location, enabling remote community exploration without physical travel.
2Ease of operation
If augmented reality objects are inserted into live scenes captured by user's mobile device, then ease of operation is maintained, but the ability to interact with remote geographic areas is limited
Solution Approach 1:
The server acts as an intermediary that pre-processes and delivers augmented reality objects and virtual reality scenes to users. Instead of requiring users to capture and process live scenes themselves, the server provides pre-rendered VR scenes of remote areas with AR objects already integrated, maintaining ease of operation while enabling remote area interaction.
Solution Approach 2:
The patent transitions from two-dimensional mobile device screens to immersive three-dimensional virtual reality experiences. Users interact with remote geographic areas through 360-degree VR scenes and spatial AR objects, adding dimensional depth to the interaction while maintaining user-friendly access through mobile devices.
3Loss of information
If sponsors insert augmented reality objects into virtual reality scenes of remote geographic areas, then the ability to disseminate content to wider world is improved, but the complexity of managing geo-located communities increases
Solution Approach 1:
The server serves as an intermediary that manages the complexity of hosting and delivering AR objects and VR scenes. Sponsors can insert AR objects into the server-hosted environment without directly managing the technical infrastructure. The server handles scene rendering, AR object placement, and content delivery to users globally, reducing sponsor burden while enabling wide content dissemination.
Solution Approach 2:
The server provides universal functionality for managing geo-located communities, handling multiple sponsors, multiple AR objects, and multiple users simultaneously. This multi-functional platform allows any sponsor to insert AR objects into any remote geographic area's VR scene, enabling content dissemination to the wider world through a standardized, manageable system.
4Adaptability or versatility
If users are limited to interacting with ArKs in immediate vicinity, then system simplicity is maintained, but the loss of physical community and local businesses continues
Solution Approach 1:
The patent creates digital replicas of physical communities through virtual reality scenes that represent real geographic areas. Local businesses and attractions are represented as augmented reality objects within these VR scenes. Users can explore and interact with these digital copies of physical communities, reviving the experience of physical community engagement without requiring physical presence, thus counteracting the loss of local businesses.
Solution Approach 2:
The server mediates between users and physical communities by hosting VR scenes and AR objects that represent local businesses and attractions. This intermediary enables users to engage with physical communities remotely, maintaining community vitality and supporting local businesses against online competition without requiring users to physically visit each location.
Data Source
AI summary
An augmented reality method and system enables sponsors within a defined geographic area to insert enhanced augmented reality objects into navigable views of a geographic area to form “communities” searchable by a common name or identifier. Users of the method and system situated outside the geographic area may then explore the community by entering the name or identifier of the community, navigating between images containing geolocated scenes taken from or representing the geographic area or community, and interacting with the augmented reality objects positioned within the images.


