Geo-located AR Communities via Server-Mediated VR Scenes

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Solution Overview

Problem

Conventional augmented reality systems limit users to interacting with objects in their immediate vicinity, failing to provide a dynamic exploration of remote communities and failing to allow entities to collaborate and compete effectively with online giants like Amazon, leading to the loss of physical community and local businesses.

Innovation Solution

An augmented reality system that enables sponsors within a defined geographic area to insert enhanced augmented reality objects (ArKs) into virtual reality scenes, allowing users to explore and interact with a community by a common name or identifier, combining navigable virtual reality renderings with multiple AR objects, effectively creating a digital agora where users can browse and purchase products from various businesses in one place.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional augmented reality systems are used to interact with objects in immediate vicinity, then system simplicity is maintained, but the ability to explore remote communities and enable local businesses to compete with online giants is lost

Engineering Contradiction:
Improveability to explore remote communitiesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a server as an intermediary that hosts virtual reality scenes and augmented reality objects. The server mediates between users' mobile devices and remote geographic areas, allowing users to explore remote communities without direct physical presence. The server stores, processes, and delivers AR objects and VR scenes, simplifying the client-device requirements while enabling complex remote exploration capabilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates digital copies of geographic areas through virtual reality scenes that represent real-world locations. These VR scenes are augmented with AR objects that replicate physical entities (businesses, attractions, etc.) in the remote area. Users interact with these digital copies as if present in the actual location, enabling remote community exploration without physical travel.

Inventive Principle:
Principle #26Copying

2Ease of operation

If augmented reality objects are inserted into live scenes captured by user's mobile device, then ease of operation is maintained, but the ability to interact with remote geographic areas is limited

Engineering Contradiction:
Improveease of interactionVSAvoidability to interact with remote areas
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The server acts as an intermediary that pre-processes and delivers augmented reality objects and virtual reality scenes to users. Instead of requiring users to capture and process live scenes themselves, the server provides pre-rendered VR scenes of remote areas with AR objects already integrated, maintaining ease of operation while enabling remote area interaction.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent transitions from two-dimensional mobile device screens to immersive three-dimensional virtual reality experiences. Users interact with remote geographic areas through 360-degree VR scenes and spatial AR objects, adding dimensional depth to the interaction while maintaining user-friendly access through mobile devices.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Loss of information

If sponsors insert augmented reality objects into virtual reality scenes of remote geographic areas, then the ability to disseminate content to wider world is improved, but the complexity of managing geo-located communities increases

Engineering Contradiction:
Improvecontent dissemination capabilityVSAvoidcommunity management complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The server serves as an intermediary that manages the complexity of hosting and delivering AR objects and VR scenes. Sponsors can insert AR objects into the server-hosted environment without directly managing the technical infrastructure. The server handles scene rendering, AR object placement, and content delivery to users globally, reducing sponsor burden while enabling wide content dissemination.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The server provides universal functionality for managing geo-located communities, handling multiple sponsors, multiple AR objects, and multiple users simultaneously. This multi-functional platform allows any sponsor to insert AR objects into any remote geographic area's VR scene, enabling content dissemination to the wider world through a standardized, manageable system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Adaptability or versatility

If users are limited to interacting with ArKs in immediate vicinity, then system simplicity is maintained, but the loss of physical community and local businesses continues

Engineering Contradiction:
Improveability to revive physical communitiesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates digital replicas of physical communities through virtual reality scenes that represent real geographic areas. Local businesses and attractions are represented as augmented reality objects within these VR scenes. Users can explore and interact with these digital copies of physical communities, reviving the experience of physical community engagement without requiring physical presence, thus counteracting the loss of local businesses.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The server mediates between users and physical communities by hosting VR scenes and AR objects that represent local businesses and attractions. This intermediary enables users to engage with physical communities remotely, maintaining community vitality and supporting local businesses against online competition without requiring users to physically visit each location.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11461974B2System and method for creating geo-located augmented reality communities
Publication Date: 2022.10.04 ARKNET INC
  • US11461974B2 patent drawing
  • US11461974B2 patent drawing
  • US11461974B2 patent drawing

AI summary

An augmented reality method and system enables sponsors within a defined geographic area to insert enhanced augmented reality objects into navigable views of a geographic area to form “communities” searchable by a common name or identifier. Users of the method and system situated outside the geographic area may then explore the community by entering the name or identifier of the community, navigating between images containing geolocated scenes taken from or representing the geographic area or community, and interacting with the augmented reality objects positioned within the images.