AR Content Adaptation to Real-World Geometry Changes

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Solution Overview

Problem

Current augmented reality systems fail to dynamically adapt virtual content to changes in real-world space geometry, such as changes in object locations or additions/removals, leading to a less immersive and interactive user experience.

Innovation Solution

A system and method that utilize a device with optical sensors to map real-world space geometry, identify physical changes, and adjust virtual object content, including behavior and position, in response to these changes, by communicating with a server for updated behavior models when necessary.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If augmented reality systems use static virtual content placement, then system complexity is reduced, but adaptability to real-world space changes deteriorates

Engineering Contradiction:
Improveadaptability to real-world space changesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system transitions from static virtual content placement to dynamic adaptation by continuously monitoring real-world space geometry changes through optical sensors and automatically adjusting virtual object positions and behaviors accordingly

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback loops where optical sensors detect changes in real-world space, the system processes this information to identify physical changes, and then adjusts virtual content based on detected changes in object locations, additions, or removals

Inventive Principle:
Principle #23Feedback

2Reliability

If augmented reality systems dynamically adapt to real-world changes, then user experience quality is improved, but processing time increases

Engineering Contradiction:
Improveuser experience qualityVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs preliminary mapping of real-world space geometry using optical sensors to establish a baseline model, enabling faster detection and response to subsequent changes without requiring complete re-processing of the environment

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9898844B2Augmented reality content adapted to changes in real world space geometry
Publication Date: 2018.02.20 META PLATFORMS TECHNOLOGIES LLC
  • US9898844B2 patent drawing
  • US9898844B2 patent drawing
  • US9898844B2 patent drawing

AI summary

A system and method for augmented reality content adapted to changes in real world space geometry are described. A device captures an image of a local environment and maps a real world space geometry of the local environment using the image of the local environment. The device generates a visualization of a virtual object in the display relative to the mapped real world space geometry of the local environment. A content of the virtual object is adjusted to changes in the real world space geometry of the local environment.