AR Content Layering for Independent Virtual Sub-Object Depth Control
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Solution Overview
Problem
Conventional content creation functions based on augmented reality limit the ability to independently adjust the depth, location, and size of sub-objects relative to a virtual object, restricting the expression of user personality.
Innovation Solution
An electronic device with a camera module, display module, memory, and processor is configured to output and manipulate virtual objects and sub-objects, allowing independent adjustment of their depths, locations, and application times relative to a real object.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If sub-objects are provided in one layer with the same depth, then the structure is simple and easy to implement, but the ability to independently adjust depth, location, and size of sub-objects is limited
Solution Approach 1:
The patent divides the virtual object into multiple sub-objects, each capable of being placed on independent layers with different depth values. This segmentation allows each sub-object to be adjusted independently in terms of depth, location, and size, resolving the contradiction between operational flexibility and structural simplicity.
Solution Approach 2:
The patent introduces a depth dimension (Z-axis) in addition to the traditional two-dimensional screen coordinates (X-Y plane). By assigning different depth values to different layers, the system enables independent spatial adjustment of sub-objects, transforming a 2D arrangement problem into a 3D spatial arrangement problem that resolves the limitation of collective adjustment.
2Adaptability or versatility
If all sub-objects are adjusted collectively, then the operation is simple, but the content expression capability and user personality representation are limited
Solution Approach 1:
The patent implements dynamic adjustment capabilities where each sub-object can be independently modified after being placed on the screen. Users can change the depth, location, and size of individual sub-objects without affecting others, allowing for dynamic content creation that expresses user personality while maintaining manageable operation complexity through intuitive controls.
3Adaptability or versatility
If multiple layers with different depths are introduced, then independent adjustment of sub-objects is enabled, but the system complexity increases
Solution Approach 1:
The patent introduces a layer management system that acts as an intermediary between the user and the multi-layer structure. This intermediary provides intuitive controls for creating, managing, and adjusting layers, hiding the underlying complexity of multiple depth levels while enabling independent sub-object control. The layer system mediates between the simple user interface and the complex multi-layer backend structure.
Data Source
AI summary
An example electronic device may include at least one camera module; at least one display module; a memory for storing a plurality of virtual objects, each virtual object including a plurality of sub-objects each having a depth; a processor operatively connected to the at least one camera module, the at least one display module, and the memory, wherein the processor may be configured to: output a first image of a real object obtained using the at least one camera module, output a list of virtual objects applicable to the first image, output sub-objects corresponding to the virtual object selected from the list, and generate a second image in which at least one sub-object selected from among the sub-objects is applied to the first image.


