Augmented Reality Content Passing Between Devices
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current messaging systems lack the ability to facilitate the easy creation and selection of augmented reality content for messaging applications, limiting user interaction and creativity in modifying captured images across different devices.
Innovation Solution
The system enables the passing of augmented reality content between devices, allowing users to select and apply AR content items to their own images, utilizing a messaging client application that communicates with a third-party application and a server system to manage and display AR content, including image processing and social networking features.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If messaging systems provide basic text and image exchange, then communication functionality is achieved, but user interaction and creativity in modifying captured images are limited
Solution Approach 1:
The system segments AR content into reusable content items that can be independently created, shared, and applied. Each content item represents a discrete filter or effect that can be separated from the original captured image, allowing users to exchange only the content item data rather than entire processed images, thus enhancing adaptability while managing complexity.
Solution Approach 2:
The messaging system is enhanced to serve multiple functions: it not only exchanges text and images but also facilitates sharing and applying AR content items across different devices and applications. The system acts as a universal platform that integrates messaging, content sharing, and AR filtering capabilities, allowing the same infrastructure to support diverse user interactions.
2Adaptability or versatility
If AR content items are passed between devices, then user creativity and customization are enhanced, but data transmission and processing requirements increase
Solution Approach 1:
Instead of transmitting the actual AR content item data between devices, the system uses a copying approach where the content item is created on one device and then referenced or replicated on receiving devices. The content item identifier or reference is transmitted rather than the full content data, significantly reducing data transmission requirements while maintaining the ability to apply the same AR effect across multiple devices.
3Ease of manufacture
If the system integrates third-party applications and server communication, then AR content management capability is improved, but system complexity and communication overhead increase
Solution Approach 1:
The messaging system acts as an intermediary layer between third-party AR content creation applications and the core messaging functionality. Rather than requiring direct integration between all components, the system provides a standardized interface through which AR content items can be created, shared, and applied, simplifying the overall system architecture while maintaining ease of content creation through third-party applications.
Data Source
AI summary
Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing a program and method for displaying augmented reality content. The program and method provide for receiving, from a first device associated with a first user, a first request to submit a media content item for viewing, the media content item corresponding to display of a first image, captured by the first device, with an augmented reality content item, the first request including an identifier of the augmented reality content item; storing the media content item together with the identifier of the augmented reality content item; providing, to a second device associated with a second user, the media content item; receiving, from the second device, a second request to identify the augmented reality content item; and providing, to the second device, the identifier of the augmented reality content item.


