AR Content Repositioning for Unobstructed Real-World Interaction

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Solution Overview

Problem

Augmented reality devices often interfere with real-world interactions due to overlapping virtual and real content, distracting users and disconnecting them from their surroundings.

Innovation Solution

Implementing gaze tracking and object recognition technologies to identify regions of interest and adaptively alter the position of AR content based on environmental interactions, minimizing interference with physical world interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If AR content is overlaid on the display, then information presentation capability is improved, but user focus on real-world interactions deteriorates

Engineering Contradiction:
Improveinformation presentation capabilityVSAvoiddistraction from real-world interactions
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The AR content positioning is made dynamic and adaptive rather than static. The system continuously adjusts content position based on real-time detection of user gaze direction and hand interaction regions, allowing the content to move away from interaction areas when detected and return when interactions cease, thus resolving the contradiction between information presentation and preventing distraction

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback mechanisms by detecting user gaze and hand interaction regions, then using this information to adjust content positioning. The feedback loop continuously monitors interaction states and modifies content display accordingly, enabling the system to prevent distractions while maintaining information presentation capability

Inventive Principle:
Principle #23Feedback

2Device complexity

If AR content is displayed in fixed position, then device complexity is reduced, but adaptability to user interactions deteriorates

Engineering Contradiction:
Improvecontent positioning system complexityVSAvoidadaptability to user interactions
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The AR content positioning system performs self-adjustment based on detected user interactions. The system automatically detects hand interaction regions and gaze directions, then autonomously repositions content without requiring manual user control or complex configuration, achieving high adaptability with relatively simple device architecture

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The content positioning transitions from static to dynamic, automatically adapting to user interactions through real-time detection and adjustment. This dynamic behavior enables the system to respond to different interaction scenarios without increasing inherent device complexity

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12567217B2Smart content rendering on augmented reality systems, methods, and devices
Publication Date: 2026.03.03 META PLATFORMS INC
  • US12567217B2 patent drawing
  • US12567217B2 patent drawing
  • US12567217B2 patent drawing

AI summary

A system and method for providing contextually-based content displays are provided. The system may include a device having a display providing content in a viewable region of the display. The device may include a camera device configured to track a scene of a real-world environment captured in a field of view of the camera device. The device may determine a region of interest in the scene. The device may perform object recognition on the scene tracked by the camera device. The device may determine an environmental interaction based on the object recognition and the region of interest. The device may adaptively alter, based on the environmental interaction, a position of the content provided by the display.