Location-Based AR Content Synchronization and Access Control

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Solution Overview

Problem

Current augmented reality technologies lack efficient methods for managing and synchronizing user-generated content across different devices at specific physical locations, leading to inconsistencies and unauthorized access issues.

Innovation Solution

A system that uses location sensors on electronic devices to determine physical locations, generate and display augmented reality content, and send it to an external storage repository, ensuring authorized access and synchronization across devices at the same location, with classification information for content filtering.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If user-generated augmented reality content is stored locally on each device, then each device can access and display content independently, but content synchronization and consistency across different devices at the same location deteriorates

Engineering Contradiction:
ImproveIndependent content accessVSAvoidContent synchronization
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces an external storage repository as an intermediary component that stores augmented reality content centrally. Devices communicate with this repository to access and synchronize content, ensuring consistency across multiple devices while maintaining independent access capability. The repository acts as a mediator between devices and content, resolving the contradiction between local independence and global synchronization.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If augmented reality content is made accessible to all devices, then content sharing and user experience improve, but unauthorized access and security risks worsen

Engineering Contradiction:
ImproveContent sharing capabilityVSAvoidUnauthorized access
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The patent implements location-based access control where the augmented reality content is made accessible only to devices that are physically present at the same location as the content creator. The system determines device locations and restricts content access to geographically appropriate devices, providing local quality control that enables sharing within a location while preventing unauthorized remote access.

Inventive Principle:
Principle #3Local quality

3Reliability

If location-based access control is implemented, then security and authorized access improve, but system complexity and authentication requirements worsen

Engineering Contradiction:
ImproveAuthorized access controlVSAvoidAuthentication system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements a self-service location verification system where devices automatically determine their own locations using built-in location sensors and independently verify whether they are at the content location. The system uses self-service authentication based on geographic location rather than requiring manual credentials or complex authentication protocols, reducing system complexity while maintaining security.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11087559B1Managing augmented reality content associated with a physical location
Publication Date: 2021.08.10 APPLE INC
  • US11087559B1 patent drawing
  • US11087559B1 patent drawing
  • US11087559B1 patent drawing

AI summary

The present disclosure relates to managing augmented reality content created on a first electronic device and viewed at a second electronic device. In some embodiments, the first electronic device determines its physical location, receives input representing user-generated augmented reality content, displays an augmented reality environment including the user-generated augmented reality content overlaid on a live view of the physical location, and sends the user-generated augmented reality content to an external storage repository. The second electronic device can then receive the user-generated augmented reality content, determine whether it is at the physical location, and display the user-generated augmented reality content when it is at the physical location.