AR Content Input Across Video and 3D Map Locations

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Solution Overview

Problem

Existing augmented reality (AR) systems lack an effective user interface for inputting and reflecting content in three-dimensional (3D) maps, limiting user interaction and immersion.

Innovation Solution

A user interface is provided that allows users to input content at specific locations in both video and 3D maps within an AR view, with corresponding content being reflected and displayed in the AR view or 3D map, enabling actions to be executed when the location is reached.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional 2D map interface is used in AR, then the user can view basic location information, but the user cannot effectively input or reflect custom content in the 3D map environment

Engineering Contradiction:
Improvecontent input capabilityVSAvoiduser interface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The user interface is segmented into two distinct modes: a first user interface for inputting content at a first location in the 3D map, and a second user interface for inputting content at a second location in the video. This segmentation allows each interface to be optimized for its specific function while working together to provide comprehensive content input capability across the AR environment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from traditional 2D map interfaces to a 3D spatial interface where content can be input at specific locations within the three-dimensional AR view. This dimensional change enables users to mark and annotate content directly in the 3D space, significantly improving adaptability while the structured interface design keeps complexity manageable.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If content is input at specific locations in 3D map and video, then user immersion and interaction are enhanced, but the system complexity increases

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system provides feedback by reflecting the input content back into the AR view at the specified location. When content is input at a first location in the 3D map or a second location in the video, the system reflects this content in the corresponding location, allowing users to verify their input and see the immediate effect, thereby enhancing ease of operation through clear feedback loops.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The processor acts as an intermediary that manages the complexity of coordinating content input at different locations. It determines whether to reflect content in the 3D map, video, or both, based on the input location and type. This intermediary processing layer handles the system complexity while presenting a simplified, intuitive interface to the user.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Loss of information

If the system reflects content in both 3D map and video, then information completeness is improved, but processing time increases

Engineering Contradiction:
Improveinformation completenessVSAvoidprocessing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system dynamically adjusts its behavior based on the input location. When content is input at a first location in the 3D map, the system may reflect it only in the 3D map or in both the 3D map and video depending on the specific circumstances. This dynamic decision-making allows the system to optimize processing time while maintaining information completeness based on the actual usage scenario.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20260064241A1Methods and apparatuses for providing user interface allowing user to input contents with respect to video and 3 dimensional map displayed in augmented reality view
Publication Date: 2026.03.05 NAVER CORP
  • US20260064241A1 patent drawing
  • US20260064241A1 patent drawing
  • US20260064241A1 patent drawing

AI summary

Provided is a method of controlling a user terminal including providing a first User Interface (UI) for inputting first content created by a user of the user terminal at a first location selected within a video of an Augmented Reality (AR) view that includes a video captured by a camera of the user terminal, or providing a second UI for inputting second content created by the user at a second location selected within a three-dimensional (3D) map that is augmented and displayed in the video within the AR view, and if the first content is input, outputting first corresponding content corresponding to the first content in the 3D map when the 3D map including the first location is displayed within the AR view, or if the second content is input, outputting second corresponding content corresponding to the second content in the video of the AR view including the second location.