AR Content Input Across Video and 3D Map Locations
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Solution Overview
Problem
Existing augmented reality (AR) systems lack an effective user interface for inputting and reflecting content in three-dimensional (3D) maps, limiting user interaction and immersion.
Innovation Solution
A user interface is provided that allows users to input content at specific locations in both video and 3D maps within an AR view, with corresponding content being reflected and displayed in the AR view or 3D map, enabling actions to be executed when the location is reached.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a traditional 2D map interface is used in AR, then the user can view basic location information, but the user cannot effectively input or reflect custom content in the 3D map environment
Solution Approach 1:
The user interface is segmented into two distinct modes: a first user interface for inputting content at a first location in the 3D map, and a second user interface for inputting content at a second location in the video. This segmentation allows each interface to be optimized for its specific function while working together to provide comprehensive content input capability across the AR environment.
Solution Approach 2:
The system transitions from traditional 2D map interfaces to a 3D spatial interface where content can be input at specific locations within the three-dimensional AR view. This dimensional change enables users to mark and annotate content directly in the 3D space, significantly improving adaptability while the structured interface design keeps complexity manageable.
2Ease of operation
If content is input at specific locations in 3D map and video, then user immersion and interaction are enhanced, but the system complexity increases
Solution Approach 1:
The system provides feedback by reflecting the input content back into the AR view at the specified location. When content is input at a first location in the 3D map or a second location in the video, the system reflects this content in the corresponding location, allowing users to verify their input and see the immediate effect, thereby enhancing ease of operation through clear feedback loops.
Solution Approach 2:
The processor acts as an intermediary that manages the complexity of coordinating content input at different locations. It determines whether to reflect content in the 3D map, video, or both, based on the input location and type. This intermediary processing layer handles the system complexity while presenting a simplified, intuitive interface to the user.
3Loss of information
If the system reflects content in both 3D map and video, then information completeness is improved, but processing time increases
Solution Approach 1:
The system dynamically adjusts its behavior based on the input location. When content is input at a first location in the 3D map, the system may reflect it only in the 3D map or in both the 3D map and video depending on the specific circumstances. This dynamic decision-making allows the system to optimize processing time while maintaining information completeness based on the actual usage scenario.
Data Source
AI summary
Provided is a method of controlling a user terminal including providing a first User Interface (UI) for inputting first content created by a user of the user terminal at a first location selected within a video of an Augmented Reality (AR) view that includes a video captured by a camera of the user terminal, or providing a second UI for inputting second content created by the user at a second location selected within a three-dimensional (3D) map that is augmented and displayed in the video within the AR view, and if the first content is input, outputting first corresponding content corresponding to the first content in the 3D map when the 3D map including the first location is displayed within the AR view, or if the second content is input, outputting second corresponding content corresponding to the second content in the video of the AR view including the second location.


