AR Content Zone Assignment for Limited Field of View

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Solution Overview

Problem

Existing augmented reality (AR) displays with predetermined configurations or compact layouts are not suitable for users consuming content via AR headsets or smart glasses, as they result in a poor quality of experience due to the limited field of view and inability to customize content placement and layout effectively.

Innovation Solution

The solution involves defining zone areas within a spatially mapped room, where multiple AR and/or physical devices can be assigned to a spatial zone, and allowing users to create custom layouts for each zone, including the ability to change the size and placement of spatial screens, associate them with specific apps, and filter content by genre, channel, or quality of service.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple screens are placed within the same spatial anchor in AR display, then content quantity increases, but field of view quality deteriorates due to extremely small display size

Engineering Contradiction:
Improvenumber of content screensVSAvoiddisplay quality in field of view
Core Design Contradiction:
Quantity of substanceVSManufacturing precision

Solution Approach 1:

The patent divides the spatial display area into multiple zones (e.g., Zone A, Zone B, Zone C) rather than placing all content in a single location. Each zone can display different content items, allowing multiple screens to be distributed across the field of view. This segmentation resolves the contradiction by enabling content quantity increase without compromising individual display quality, as each zone maintains adequate visual prominence.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from a two-dimensional screen layout to a three-dimensional spatial arrangement. Content items are positioned at different spatial locations and distances within the field of view, creating depth layers. This dimensional change allows multiple content screens to coexist without overlapping, maintaining display quality while increasing content quantity through spatial distribution.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If predetermined compact layouts are used in AR display, then device complexity is reduced, but user experience quality deteriorates due to inability to customize for limited field of view

Engineering Contradiction:
Improvelayout configuration simplicityVSAvoiduser experience quality
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent implements dynamic layout adaptation where the system automatically adjusts zone positions, sizes, and content assignments based on detected user preferences, viewing habits, and contextual information. This dynamic behavior allows the layout to optimize for each user's specific needs and viewing conditions, significantly improving user experience quality without requiring complex manual configuration, as the adaptation occurs automatically.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs self-configuration by automatically analyzing user behavior patterns, content consumption preferences, and spatial viewing data to generate optimized layouts. This self-service capability eliminates the need for users to manually configure complex zone arrangements, maintaining device complexity at acceptable levels while delivering highly personalized user experiences tailored to individual preferences.

Inventive Principle:
Principle #25Self-service

3Quantity of substance

If multiple users consume content simultaneously in the same space, then user capacity increases, but layout customization deteriorates without zone-based separation

Engineering Contradiction:
Improvenumber of simultaneous usersVSAvoidlayout adaptability per user
Core Design Contradiction:
Quantity of substanceVSAdaptability or versatility

Solution Approach 1:

The patent assigns different spatial zones to different users or user groups, creating isolated viewing areas within the same physical space. Each user can have customized content and layout preferences applied to their assigned zone(s), enabling simultaneous content consumption with full layout adaptability for each user. This segmentation resolves the contradiction by providing both multi-user capacity and individualized customization.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different layout configurations, content selections, and display parameters to different spatial zones, allowing each zone to be optimized for its specific user or use case. This local quality approach enables multiple users to experience personalized layouts simultaneously in the same physical space, resolving the contradiction between user capacity and layout adaptability.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12277654B2Systems and methods for pinning content items to locations in an augmented reality display based on user preferences
Publication Date: 2025.04.15 ADEIA GUIDES INC
  • US12277654B2 patent drawing
  • US12277654B2 patent drawing
  • US12277654B2 patent drawing

AI summary

A number of zones are defined within a location, each zone corresponding to a different physical area within the location. A weighting factor is then assigned to each zone. A number of content items are identified for display in the AR display based on user preferences. Using the weighting factors and content item priority data determined from user preference data, each content item is assigned to a zone. The AR display then renders the content items in each zone.