AR Controller with Detachable Model and Visual Indicators

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Solution Overview

Problem

Current augmented and virtual reality devices lack the ability to seamlessly integrate physical and virtual environments, limiting user interaction and feedback beyond the virtual world, and existing controllers do not effectively utilize external visual indicators for dynamic virtual model representation and sensory feedback.

Innovation Solution

A system comprising a detachable controller device with circuitry, sensors, and visual indicators that communicates with a computing device to maintain a virtual model aligned with external visual indicators, providing sensory feedback and dynamic visual effects based on user input, allowing for interactive augmented reality experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a hand-held gaming device is used to interact with the virtual world, then user interaction with the video game system is enabled, but the interaction is limited primarily to the graphical depiction and rarely influences objects outside the virtual world

Engineering Contradiction:
Improveinteraction capabilityVSAvoidsystem integration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines the physical model with the controller device to create a unified system where the model becomes part of the interaction interface. The model includes circuitry that communicates with the controller, merging physical object recognition with digital control functionality, enabling interactions that bridge the virtual and physical worlds.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The controller device is designed to work with multiple different models through a standardized attachment interface. The system can recognize and adapt to various model types (different circuitry configurations), allowing a single controller to perform multiple functions across different AR/VR applications and model configurations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Loss of information

If visual sensing devices are used to capture images of the physical scene, then the physical environment can be displayed, but subsequent captured images from different perspectives do not incorporate the user's alterations

Engineering Contradiction:
Improvealteration persistenceVSAvoidspatial tracking
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system uses visual sensors to continuously track the model and its external visual indicators in the physical environment. The captured images and orientation data are fed back to the computing device, which maintains and updates the virtual model representation in real-time, ensuring that alterations persist across different perspectives and captured images.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces traditional mechanical spatial tracking systems with visual-based tracking using cameras and image recognition. The visual sensor captures images of external visual indicators on the model, and computer vision algorithms determine the model's position and orientation, substituting complex mechanical sensors with optical detection methods.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If a detachable model is attached to the controller device, then interchangeability and adaptability are improved, but the device requires additional components and attachment mechanisms

Engineering Contradiction:
Improvemodel interchangeabilityVSAvoidattachment interface
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The attachment interface is designed as a universal connector that can accommodate different model types while maintaining a consistent connection mechanism. The standardized interface allows various models with different circuitry to be attached to the same controller, providing multi-functionality without requiring multiple specialized attachment systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system is divided into separable components: the controller device, the detachable model, and the attachment interface. This segmentation allows the model to be easily exchanged while keeping the controller reusable, reducing overall system complexity by separating the permanent control elements from the interchangeable model elements.

Inventive Principle:
Principle #1Segmentation

4Measurement precision

If external visual indicators are used on the model, then the virtual model can be aligned with the physical environment, but the model requires additional components

Engineering Contradiction:
Improvealignment accuracyVSAvoidmodel components
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical alignment systems with visual indicators that can be detected by cameras. Instead of using mechanical fiducial markers or physical alignment features, the system uses visual indicators (such as colored patterns or LED lights) that are captured by visual sensors and processed through image recognition algorithms to determine precise position and orientation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The external visual indicators can change their visual parameters (such as color, brightness, or pattern) to convey different information about the model's state, position, or orientation. This allows a single simple component to provide multiple functions for alignment and status indication without requiring multiple separate components.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11112886B2Model and detachable controller for augmented reality / virtual reality experience
Publication Date: 2021.09.07 DISNEY ENTERPRISES INC
  • US11112886B2 patent drawing
  • US11112886B2 patent drawing
  • US11112886B2 patent drawing

AI summary

Embodiments include a method and associated system for providing an augmented reality experience. The method comprises receiving identification information from circuitry of a model removably attached to a controller device. A power source of the controller device provides power to the circuitry. The method further comprises receiving orientation information from one or more sensors of the controller device, and identifying, using a visual sensor, one or more external visual indicators of the model. The method further comprises maintaining a virtual model representing a model type indicated by the identification information. An orientation of the virtual model is based on the orientation information and referenced to the one or more external visual indicators, The method further comprises, responsive to receiving an input, displaying one or more visual effects referenced to the virtual model.