Augmented Reality Device Pairing Electronic Gaming Machines
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Solution Overview
Problem
Existing augmented reality systems for electronic gaming machines face challenges in accurately pairing augmented reality viewing devices with specific electronic gaming machines, especially in environments where multiple machines are closely arranged, leading to difficulties in identifying the correct machine for interaction.
Innovation Solution
The implementation of a method using a camera-equipped augmented reality viewing device to generate an image of the electronic gaming machine, obtain its network address, and transmit a registration message for pairing, with a host system identifying the machine and confirming the pairing through visual and network-based verification.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If multiple electronic gaming machines are closely arranged to increase space utilization, then the density of machines per area increases, but the difficulty of identifying and pairing with the correct machine increases
Solution Approach 1:
The system uses visual indicators (color changes, lighting patterns, and graphical displays) on the gaming machines to indicate which machine is currently being targeted for pairing. The AR device also displays visual feedback to confirm the selected machine, making identification straightforward even when machines are closely arranged.
Solution Approach 2:
The AR device acts as an intermediary between the user and the gaming machines. It captures images of machines, identifies them through image processing, and provides visual confirmation to the user, thereby mediating the complex task of machine identification and pairing in a crowded environment.
2Measurement precision
If automated image recognition is used to identify gaming machines, then pairing accuracy improves, but system complexity increases
Solution Approach 1:
The system uses image copying and pattern matching techniques where the captured image of the gaming machine is compared against stored reference images or machine identification patterns. This allows automated recognition without requiring complex AI processing, maintaining relatively simple system architecture while achieving accurate identification.
3Reliability
If visual confirmation is required for pairing, then pairing reliability improves, but pairing time increases
Solution Approach 1:
The system performs preliminary actions by automatically capturing images of gaming machines in advance and pre-processing them for identification. When a user approaches a machine, the AR device can quickly display visual confirmation without requiring the user to manually search or verify machine identity, thus maintaining reliability while minimizing time loss.
Data Source
AI summary
An augmented reality (AR) viewing device includes a processor circuit and a memory including computer readable instructions that cause the processor circuit to generate an image of the EGM, obtain, based on the image of the EGM, a network address associated with the EGM, transmit a registration message to the network address associated with the EGM, and receive a registration response from the EGM in response to the registration message.


