AR Device RF Beacon Spatial Resolution

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Solution Overview

Problem

Current data processing technologies for augmented and virtual reality environments face challenges in accurately positioning virtual objects, leading to suboptimal user experiences due to limitations in determining precise locations and orientations of virtual objects within real or simulated environments.

Innovation Solution

The method involves using radio frequency beacons, such as those employing the Bluetooth low energy standard, to receive signals and perform spatial resolution operations on augmented reality user devices, allowing for accurate rendering of virtual objects based on determined locations, including audio features, to enhance user experience by providing correct and tailored information in real-time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If radio frequency beacons and spatial resolution operations are used to determine precise locations, then positioning accuracy of virtual objects is improved, but device complexity and processing requirements increase

Engineering Contradiction:
Improvepositioning accuracyVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent introduces radio frequency beacons as intermediary devices that transmit spatial information to the augmented reality device. These beacons act as mediators between the physical environment and the virtual rendering system, enabling precise positioning without requiring complex processing within the AR device itself. The beacons carry encoded spatial data that simplifies the overall system architecture.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary spatial resolution operations by pre-determining the locations of radio frequency beacons in the environment. This advance preparation allows the augmented reality device to quickly reference known beacon positions rather than continuously calculating them, reducing real-time processing complexity while maintaining high positioning accuracy.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If audio features are rendered in relation to determined locations, then user experience is improved, but processing load and energy consumption increase

Engineering Contradiction:
Improveuser experienceVSAvoidenergy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The patent applies local quality by rendering audio features specifically at determined locations where virtual objects are positioned, rather than uniformly across the entire environment. This targeted approach ensures high-fidelity spatial audio experiences at relevant positions while avoiding unnecessary processing in areas where virtual objects are not present, thereby reducing overall energy consumption.

Inventive Principle:
Principle #3Local quality

3Measurement precision

If precise anchoring of virtual objects is achieved, then information accuracy is improved, but visual and auditory clutter increases

Engineering Contradiction:
Improveinformation accuracyVSAvoidvisual and auditory clutter
Core Design Contradiction:
Measurement precisionVSObject-generated harmful factors

Solution Approach 1:

The system applies local quality by providing context-specific information tailored to each determined location and user position. Rather than presenting all available information uniformly, the patent renders only relevant virtual objects and audio features at appropriate locations, ensuring information accuracy while minimizing unnecessary visual and auditory clutter in the user's field of view and auditory space.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10429644B2Data processing
Publication Date: 2019.10.01 ARM LTD
  • US10429644B2 patent drawing
  • US10429644B2 patent drawing
  • US10429644B2 patent drawing

AI summary

Measures, including methods, systems, and non-transitory computer-readable storage media, for processing data for an augmented reality environment. An augmented reality user device receives at least one signal from a radio frequency beacon at at least one radio frequency receiver of the augmented reality user device. A spatial resolution operation is performed in relation to the at least one received signal to determine a location of the radio frequency beacon. A virtual object is rendered in an augmented reality environment on the augmented reality user device at least on the basis of the determined location.