AR Digital Content Search and Sizing for Product Fit

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Solution Overview

Problem

Conventional eCommerce systems face challenges in helping users determine how products, especially large and bulky items, will fit within their physical environment, leading to incorrect purchases and high return rates due to limited interaction with digital content.

Innovation Solution

The implementation of augmented reality (AR) digital content search and sizing techniques allows users to interact with geometric shapes as AR digital content within their environment, enabling them to filter search results based on spatial compatibility and assess the fit of products in real-time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If conventional eCommerce systems provide detailed product dimensions and descriptions, then users gain knowledge about product features, but users still cannot accurately determine how the product will fit in their physical environment

Engineering Contradiction:
Improveproduct fit informationVSAvoidproduct selection process
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent creates a digital copy of the physical environment by capturing images or videos of the user's space. This digital representation is then overlaid with augmented reality content showing the product in situ, allowing users to visualize fit without physically placing the product. The AR content acts as a virtual copy that replicates the product's appearance and scale in the actual environment.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from two-dimensional product images and text descriptions to three-dimensional augmented reality visualization. By overlaying AR content onto live camera feeds or photos of the physical space, the system adds spatial depth and contextual dimension, enabling users to perceive product fit in their actual environment rather than relying on flat dimensional data.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If users make best guess decisions about product fit based on dimensions, then the purchase process remains simple, but return rates increase due to incorrect fit assessments

Engineering Contradiction:
Improvepurchase decision accuracyVSAvoidreturn processing time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent enables users to perform fit assessment before making the purchase decision. By visualizing the product in their actual environment through AR, users can evaluate compatibility with their space and needs in advance, making more informed purchase decisions and reducing the likelihood of returns due to poor fit.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides immediate visual feedback by overlaying the product representation directly onto the user's captured environment images or live camera feed. This real-time feedback allows users to see how the product will actually look and fit in their space, enabling better decision-making before purchase.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If users interact with traditional digital product content, then they can access product information, but they cannot assess spatial compatibility with their environment

Engineering Contradiction:
Improvespatial fit assessmentVSAvoidinteraction system
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent introduces augmented reality content as an intermediary between the user and the product. This AR layer mediates the interaction by providing visual representation of the product in the user's environment, bridging the gap between abstract dimensional data and concrete spatial understanding without requiring complex measurement tools or procedures.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11551369B2Augmented reality digital content search and sizing techniques
Publication Date: 2023.01.10 EBAY INC
  • US11551369B2 patent drawing
  • US11551369B2 patent drawing
  • US11551369B2 patent drawing

AI summary

Techniques are described herein that overcome the limitations of conventional techniques by bridging a gap between user interaction with digital content using a computing device and a user's physical environment through use of augmented reality content. In one example, user interaction with augmented reality digital content as part of a live stream of digital images of a user's environment is used to specify a size of an area that is used to filter search results to find a “best fit”. In another example, a geometric shape is used to represent a size and shape of an object included in a digital image (e.g., a two-dimensional digital image). The geometric shape is displayed as augmented reality digital content as part of a live stream of digital images to “assess fit” of the object in the user's physical environment.