AR DLP Color Sequencing to Prevent Ghosting and Color Breakup

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Solution Overview

Problem

DLP projectors used in augmented reality (AR) devices experience issues such as ghosting, color breakup, and high pixel persistence when used in mobile applications due to user motion, leading to poor image quality and user experience.

Innovation Solution

Configure DLP projectors to generate a single RGB color sequence repetition per image frame, identify the color sequence of the light source component, and reduce pixel persistence to mitigate these issues.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If DLP projectors are used in AR devices with traditional color sequence settings, then the device can operate with standard settings, but ghosting and color breakup occur due to user motion

Engineering Contradiction:
Improveimage qualityVSAvoidghosting and color breakup
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The system performs preliminary identification of the light source color sequence (RGB, BGR, or other variations) and configures the color plane rendering accordingly before displaying virtual content. This preliminary configuration prevents ghosting and color breakup by ensuring the color planes are rendered in the correct sequence matching the light source output, eliminating the harmful effects before they can manifest during user motion.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If multiple color sequence repetitions are used per image frame, then color information is more complete, but pixel persistence increases causing image smearing

Engineering Contradiction:
Improvecolor information completenessVSAvoidpixel persistence
Core Design Contradiction:
Loss of informationVSDuration of action of moving object

Solution Approach 1:

The system changes the parameter of color sequence repetitions from multiple per frame to exactly one repetition per frame. This parameter change reduces pixel persistence and eliminates image smearing while maintaining complete color information by ensuring all three color planes (R, G, B) are rendered in the single repetition sequence, optimized for motion scenarios in AR.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If the light source generates multiple color sequences per frame, then color rendering is more robust, but motion artifacts increase during user motion

Engineering Contradiction:
Improvecolor rendering robustnessVSAvoidmotion artifacts
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The system preliminarily identifies the light source color sequence type and configures the rendering pipeline to generate exactly one color sequence per frame matching that identified pattern. This preliminary configuration ensures color rendering robustness by adapting to the specific light source while simultaneously minimizing motion artifacts by limiting the number of color sequences displayed during frame rendering.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12529890B2System for using digital light projectors for augmented reality
Publication Date: 2026.01.20 SNAP INC
  • US12529890B2 patent drawing
  • US12529890B2 patent drawing
  • US12529890B2 patent drawing

AI summary

A method for configuring a digital light projector (DLP) of an augmented reality (AR) display device is described. A light source component of the DLP projector is configured to generate a single red-green-blue color sequence repetition per image frame. The AR display device identifies a color sequence of the light source component of the DLP projector and tracks a motion of the AR display device. The AR display device adjusts an operation of the DLP projector based on the single red-green-blue color sequence repetition, the color sequence of the light source component of the DLP projector, and the motion of the AR display device.