Augmented Reality System for Dynamic Workspace Adaptation

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Solution Overview

Problem

Existing augmented reality systems fail to provide a dynamic and consistent user experience across different locations and contexts, lacking in adaptability to user preferences and situational demands, which affects productivity and familiarity in remote-work environments.

Innovation Solution

A system that utilizes augmented reality to dynamically transform user environments through virtual information overlays, allowing users to customize their workspace based on preferences, role, and situational needs, integrating intelligent gesturing and predictive adaptability to enhance productivity and familiarity, regardless of physical location.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If augmented reality systems are used to transform user environments with virtual information overlays, then user experience consistency and productivity are improved, but device complexity and system requirements increase

Engineering Contradiction:
ImproveproductivityVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary processing layer that captures real-world environment data, processes it through predictive models, and generates appropriate virtual overlays. This mediator system handles the complexity of adapting AR content to different contexts, user preferences, and situational demands, thereby improving productivity without directly increasing the complexity of end-user AR devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system creates virtual copies of office environments, objects, and information that can be overlaid onto physical spaces. These digital twins and virtual representations allow users to interact with familiar workplace elements regardless of their physical location, enhancing productivity while keeping the actual physical devices relatively simple.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If the system dynamically adapts to user preferences and situational demands, then adaptability and user experience are improved, but processing requirements and energy consumption increase

Engineering Contradiction:
ImproveadaptabilityVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by pre-processing environment data, pre-loading relevant virtual content, and establishing predictive models of user preferences before actual AR delivery. This allows the system to adapt dynamically to user needs while reducing real-time processing demands and energy consumption during active AR usage.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system changes parameters such as overlay density, information detail levels, and virtual object prominence based on contextual factors like user role, task type, and environmental conditions. By dynamically adjusting these parameters rather than maintaining maximum fidelity in all cases, the system achieves high adaptability while managing energy consumption more efficiently.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If virtual information overlays are used to emulate office environments, then familiarity and user experience are improved, but information overload and distraction may increase

Engineering Contradiction:
ImprovefamiliarityVSAvoidinformation overload
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent applies local quality by providing different levels and types of virtual information overlays in different spatial zones and contextual situations. Rather than uniformly overlaying all possible information, the system selectively places relevant virtual elements in specific locations based on user needs, task requirements, and environmental context, thereby maintaining familiarity while preventing information overload.

Inventive Principle:
Principle #3Local quality

4Area of stationary object

If multiple users share physical space with individualized AR overlays, then space efficiency is improved, but synchronization and coordination complexity increase

Engineering Contradiction:
Improvespace efficiencyVSAvoidsynchronization complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The system segments the AR experience into individualized overlay streams for each user while maintaining a shared understanding of the physical environment. Each user receives customized virtual information tailored to their role and tasks, while the underlying spatial model remains segmented and manageable, reducing synchronization complexity compared to a fully integrated approach.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11699269B2User interface with augmented work environments
Publication Date: 2023.07.11 BANK OF AMERICA CORP
  • US11699269B2 patent drawing
  • US11699269B2 patent drawing
  • US11699269B2 patent drawing

AI summary

With the advent of augmented reality devices becoming increasingly prevalent, accessible, and cross-compatible, there is an opportunity to leverage the capabilities of such devices in order to streamline workflow and information access in number of contexts. The present invention provides an integrated, dynamic system for leveraging the capabilities of augmented reality systems in order to provide users with personalized information in a dependable, seamless, and secure manner.