Augmented Reality Element Actuation via Remote Server Coordination
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Solution Overview
Problem
Current augmented reality (AR) implementations require intermediate devices for users to observe AR element interactions with real objects, leading to unnecessary resource utilization and device constraints, as users can only view AR actions when rendering is displayed.
Innovation Solution
The system coordinates virtual actions of AR elements with actuation events by networked devices in real spaces, allowing AR elements to interact and affect real objects without the need for continuous display, using a network interface, location module, and coordinator module to manage virtual actions and actuation events across devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If AR elements require continuous display through intermediate devices for users to observe interactions, then users can view AR actions, but resource utilization increases and battery life decreases
Solution Approach 1:
The patent extracts the AR element rendering from the mobile device and relocates it to a remote server. The mobile device only transmits sensor data and receives actuation commands, eliminating the need for continuous AR rendering on the device. This extraction resolves the contradiction by maintaining AR interaction visibility through the server while significantly reducing mobile device resource utilization and power consumption.
Solution Approach 2:
The patent introduces a remote server as an intermediary between the mobile device and the AR environment. The server receives sensor data from the mobile device, renders AR elements, and sends actuation commands back to physical devices. This intermediary approach allows AR interactions to be visible and functional while offloading computational burden from the mobile device, thus preserving battery life.
2Adaptability or versatility
If AR elements are computed and displayed on a particular device, then AR interactions can occur, but the system is constrained to that specific device
Solution Approach 1:
The patent implements universality by enabling multiple mobile devices to interact with the same AR environment through a centralized server. Each device can independently access and interact with AR elements without being constrained to a single device. The server acts as a universal platform that coordinates interactions across different devices, enhancing system flexibility while managing complexity through centralized control.
3Loss of information
If intermediate display devices are used to observe AR element actions, then users can view interactions, but unnecessary device resources are utilized
Solution Approach 1:
The patent extracts the AR rendering function from the mobile device to a remote server. The mobile device no longer needs to run AR rendering software or maintain complex graphics processing capabilities. Instead, it simply transmits sensor data and receives actuation commands, significantly reducing device complexity requirements while maintaining full AR action observation capability through the server.
Data Source
AI summary
Apparatuses, systems, media and methods may provide for environment actuation by one or more augmented reality elements. A location module may determine a location of one or more networked devices in a real space and/or establish a location of the one or more augmented reality elements in a virtual space, which may be mapped to the real space. A coordinator module may coordinate a virtual action in the virtual space of the one or more augmented reality elements with an actuation event by the one or more networked devices in the real space. The actuation event may correspond to the virtual action in the virtual space and be discernible in the real space.


