Sensor Fusion AR Eyewear for Vision Impaired Users

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Solution Overview

Problem

Existing augmented reality eyewear devices often provide a poor user experience due to limited field of view and inadequate user interaction methods, which can hinder effective use in environments requiring detailed information overlays.

Innovation Solution

A sensor fusion augmented reality eyewear device with a wide field of view, featuring a processor, sensor assembly, camera assembly, and user interface control, utilizing multiple IMU sensors, wide-angle cameras, and Open CV for 3D content display, along with audio and Bluetooth controls for hands-free operation, and adjustable brightness for indoor and outdoor use.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If conventional head-mounted augmented reality displays are used, then information overlay capability is provided, but field of view is limited

Engineering Contradiction:
Improvefield of viewVSAvoiddevice complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The device segments the optical system into multiple components: transparent display screen for information overlay, wide-angle camera assembly for capturing environment, and separate sensor assemblies for tracking. This segmentation allows each component to be optimized independently, achieving wide field of view without proportionally increasing overall device complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The transparent display screen serves multiple functions: displaying augmented reality information, providing user interface feedback, and maintaining visual transparency for environmental awareness. The camera assembly simultaneously captures images for AR overlay and environmental mapping, reducing the need for separate dedicated components

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If conventional augmented reality eyewear is used, then basic AR functionality is achieved, but user interaction capability is inadequate

Engineering Contradiction:
Improveuser interaction capabilityVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system replaces mechanical interaction (buttons, switches, manual controls) with voice command recognition and gesture-based control through sensors. This substitution improves ease of operation for vision-impaired users while managing device complexity by using software-based solutions rather than adding numerous physical controls

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

Voice commands and sensor-based gestures serve as intermediaries between the user and the AR system. These intermediaries translate user intent into system actions without requiring direct manual manipulation of the device, enhancing accessibility while maintaining manageable device complexity

Inventive Principle:
Principle #24Intermediary (Mediator)

3Loss of information

If AR information overlay is provided, then information availability is improved, but user experience quality deteriorates

Engineering Contradiction:
Improveinformation availabilityVSAvoiduser experience quality
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system applies different information display strategies to different regions of the user's field of view. Critical information is positioned in peripheral areas for quick awareness, while detailed information is available on demand. The transparent display adjusts information density and positioning based on user gaze and context, maintaining high information availability while preventing overwhelming the user

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20220179209A1Custom mixed reality smart glasses and software for vision impaired use
Publication Date: 2022.06.09 THIRDEYE GEN INC
  • US20220179209A1 patent drawing
  • US20220179209A1 patent drawing
  • US20220179209A1 patent drawing

AI summary

An augmented reality eyewear device is configured to operate augmented reality applications and provides a wide-angle field view that can be utilized for low vision, vision impaired, and the blind. The software utilizes custom firmware to enable features such as greyscale viewing and the use of smart glasses in outdoors and indoors. The hardware is specifically designed to be entirely hands-free with no wires, thereby enabling easy use by the low vision community. Further, the augmented reality eyewear device is used for Glaucoma, Macular degeneration and other vision-impaired impairments.