AR Gaming System Environment Transition via Dynamic Sensor Switching
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Solution Overview
Problem
Conventional augmented reality gaming systems are limited to specific environments and cannot seamlessly transition between different gaming environments, resulting in suboptimal user experiences due to disruptions in gameplay when moving from one environment to another.
Innovation Solution
A method that detects the transition between gaming environments and automatically connects to new sensor data via a communications network, allowing the augmented reality gaming application to continue executing without interruption by switching between sensor data from different environments.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If an AR gaming application is optimized for a particular AR gaming environment with specific sensors and objects, then the application can accurately detect and track objects in that environment, but the application becomes unusable or significantly limited when moved to a different AR gaming environment with different sensors and objects
Solution Approach 1:
The patent implements environment detection capabilities that allow the AR gaming application to automatically identify and adapt to different gaming environments (residential, vehicle, outdoor) by detecting available sensors and objects. The system creates environment-specific configurations dynamically, enabling a single application to function accurately across multiple environments rather than requiring separate optimized versions for each environment.
2Adaptability or versatility
If a user moves from one AR gaming environment to another during gameplay, then the user can access different gaming experiences, but the gameplay is interrupted and the user must exit the current application and execute a different application
Solution Approach 1:
The patent enables continuous AR gameplay across environment transitions by detecting when the user moves to a new environment and automatically loading an appropriate environment-specific configuration. This seamless transition mechanism eliminates the need to exit and restart applications, maintaining continuous gameplay and preventing loss of game state, thereby removing interruptions and time losses associated with environment changes.
3Measurement precision
If an AR gaming application is configured with sensors specific to one environment (e.g., residential sensors tracking walls and furniture), then the application can provide accurate tracking in that environment, but the application lacks the capability to detect objects in other environments (e.g., moving vehicles or outdoor spaces)
Solution Approach 1:
The patent implements dynamic sensor configuration where the AR gaming application automatically detects which sensors are available in the current environment and activates only those sensors for tracking. Rather than using a fixed set of sensors optimized for one environment, the system dynamically adapts its sensor configuration based on the detected environment type, enabling accurate tracking across residential, vehicle, and outdoor environments with their respective sensor sets.
Data Source
AI summary
Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.


