AR Glasses Midair Haptic Feedback via Transducer Array

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Solution Overview

Problem

Augmented reality (AR) glasses that display images in midair lack tactile feedback, which diminishes the user's belief in the visual reality and requires mental imagination for touch sensations, as they do not provide physical sensations like touch, temperature, weight, or texture when interacted with.

Innovation Solution

The use of a transducer array in AR glasses to create mid-air haptic touch, allowing users to feel images by projecting ultrasonic waves that correspond to the shape and movement of the images, providing tactile feedback that matches the visual and auditory cues.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If AR glasses display images in midair without haptic feedback, then the visual display is simple and clear, but the user experience lacks realism and tactile confirmation

Engineering Contradiction:
Improveuser belief in visual realityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary haptic feedback system that mediates between the visual display and the user's tactile senses. The haptic feedback device generates tactile sensations corresponding to the displayed images, serving as a bridge that enhances the user's belief in the visual reality without requiring fundamental changes to the display system itself.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent combines multiple sensory modalities (visual and tactile) into a unified user experience. By merging the visual display system with the haptic feedback system, the patent creates a multi-sensory interface that enhances realism while maintaining the independence of each subsystem, thus managing overall system complexity.

Inventive Principle:
Principle #5Merging (Combining)

2Ease of operation

If AR glasses provide tactile feedback for midair images, then the user experience becomes more realistic, but the device complexity increases

Engineering Contradiction:
Improveuser interaction qualityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the AR system into distinct functional modules: the visual display component and the haptic feedback component. This segmentation allows each subsystem to be optimized independently, improving ease of operation for each function while managing overall system complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The haptic feedback system is designed to provide multiple functions: tactile confirmation, texture simulation, temperature feedback, and interaction guidance. By creating a universal haptic subsystem that serves multiple purposes, the patent improves overall user interaction quality without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If AR images lack touch sensations, then the device structure remains simple, but the user requires mental imagination which reduces efficiency

Engineering Contradiction:
Improveinteraction efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The haptic feedback system provides self-service by automatically generating tactile sensations that correspond to the displayed images without requiring additional user cognitive effort. The system serves itself by using the same data that drives the visual display to generate appropriate haptic feedback, thereby improving interaction efficiency while maintaining simple operation.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances the immersive experience by providing realistic tactile feedback, allowing users to interact with mid-air holograms as if they were physical objects, improving usability and engagement through multi-modal sensory input.

Implementation Method 1

The use of a transducer array in AR glasses to create mid-air haptic touch, allowing users to feel images by projecting ultrasonic waves that correspond to the shape and movement of the images

Methodology Applied
Scientific EffectUltrasonic vibration: Ultrasonic Vibration

Data Source

PatentUS11334165B1Augmented reality glasses images in midair having a feel when touched
Publication Date: 2022.05.17 CLEMENTS SIGMUND LINDSAY
  • US11334165B1 patent drawing
  • US11334165B1 patent drawing
  • US11334165B1 patent drawing

AI summary

Augmented reality glasses are used, with a transducer array, to give images, produced by the glasses, a feel in midair. The glasses images can be shown as three-dimensional images, that are located in midair. The images are located near the transducer array. The array produces a touch feel in mid-air. The mid-air touch feel occupies the same space as the image. The feel gives the image a touch feel, when a user touches the image. The touch sense, can give the image a more real interaction when touched, such as, giving an image of a food item like a sandwich, a feel similar to a sandwich feel. The images with feel, allow for an immersive experience, within the augmented reality environment. The feel can move, when the image moves, such as, the user views an image, of another user's hand moving, and feels the movement of the hand.