AR Golf Course Simulation Using Sensor-Tracked Club and Ball
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Solution Overview
Problem
Golf is weather-dependent and often requires substantial skill and time, with golf simulators being expensive and inaccurate representations of a real round, limiting accessibility and enjoyment.
Innovation Solution
A virtual golf system using non-fungible tokens (NFTs) to create and play 3D virtual golf courses, integrating sensors to capture performance data, and minting NFTs on a blockchain network to authenticate digital assets, allowing users to play and compete in a virtual environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If golf simulators are used to provide indoor golf access, then accessibility is improved, but cost and space requirements increase significantly
Solution Approach 1:
The patent creates virtual copies of physical golf courses through 3D modeling and mapping technologies. Sensors capture real course geometry, terrain, and conditions, then replicate them in a virtual environment that can be accessed through various devices. This copying approach eliminates the need for expensive physical simulators while maintaining course authenticity and playability.
Solution Approach 2:
The system is designed to work across multiple platforms and devices including mobile phones, tablets, computers, and VR headsets. A single virtual course implementation can serve diverse user needs and device types, replacing the need for dedicated, expensive simulator equipment with a universal software-based solution.
2Reliability
If traditional golf is played to improve skill, then skill development is achieved, but time commitment and weather dependency increase
Solution Approach 1:
The system pre-maps and pre-processes real golf courses into virtual environments before users arrive. Course conditions, terrain, and layouts are captured in advance through sensor data and aerial mapping, allowing players to immediately access accurate virtual representations without waiting for physical course setup or being affected by weather conditions.
Solution Approach 2:
The virtual environment acts as an intermediary between the physical golfer and the actual golf course. Sensors and cameras capture real course data, process it into virtual representations, and present it to players through digital interfaces. This intermediary layer eliminates weather dependency while preserving the authentic golf experience and skill development opportunities.
3Ease of operation
If virtual representations of physical courses are created, then accessibility is improved, but accuracy and authenticity may be compromised
Solution Approach 1:
The patent replaces traditional manual course measurement and mapping methods with sensor-based capture systems, including LiDAR, photogrammetry, and aerial imaging. These technologies automatically capture precise geometric, topographic, and environmental data, then process it into accurate 3D virtual models that maintain faithful representations of the physical courses.
Data Source
AI summary
An augmented reality system includes an augmented reality device with a first sensor and a user interface having a display screen, a golf club that includes a second sensor, a golf ball with a third sensor, and an online platform in communication with the augmented reality device, the first sensor, the second sensor, and the third sensor. The online platform presents a virtual golf course within a virtual environment. The first sensor captures a first set of data, the second sensor captures a second set of data, and the third sensor captures a third set of data. The first set of data, the second set of data, and the third set of data are communicated to the online platform. A digital response is generated from the first set of data, second set of data, and third set of data within the virtual golf course.


