AR Headset Visual Sensor Input Detection Unworn State

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Solution Overview

Problem

Current augmented reality (AR) devices and gaming systems are limited in their ability to interact with the physical world, as they primarily influence virtual environments and lack seamless integration with external displays and user inputs when the headset is not worn.

Innovation Solution

A wearable headset with an optical arrangement and visual sensors that can detect user inputs and adapt visual content, both when worn and when docked, allowing for AR and VR modes, and enabling seamless transitions between internal and external displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the headset is designed to provide AR/VR experiences when worn, then the visual display and optical arrangement are optimized for immersive experiences, but the device cannot effectively interact with or display content on external displays when not worn

Engineering Contradiction:
Improveheadset functionalityVSAvoidsystem configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The headset system dynamically changes its operational mode based on whether it is worn or not. When worn, it operates in AR/VR mode with the optical arrangement directing display output to the user's eyes. When not worn, the system detects this state and automatically switches to external display mode, where the same display components output content to external monitors or screens. This dynamic reconfiguration allows a single device to serve multiple functions without requiring separate hardware systems for each mode.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If the visual sensors are used to detect user inputs only when the headset is worn, then the sensing system is optimized for head-mounted tracking, but user inputs cannot be detected when the headset is docked or not worn

Engineering Contradiction:
Improveinput detection capabilityVSAvoidinput detection
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The visual sensors in the headset are designed to perform multiple functions depending on the operational state. When the headset is worn, the sensors detect user inputs such as hand gestures or controller positions within the field of view for AR/VR interaction. When the headset is not worn or is docked, the same visual sensors continue to function by detecting user inputs in the environment, enabling the system to maintain input detection capability across different operational states. This multi-functional design ensures reliable input detection regardless of whether the headset is being worn.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If the system transitions between worn and unworn states, then the display output can switch between internal and external displays, but the transition may cause disruptions in the user experience

Engineering Contradiction:
Improvedisplay output flexibilityVSAvoiduser experience continuity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system performs preliminary detection of the headset's operational state (worn or not worn) and proactively prepares the appropriate display output configuration before the user actually needs to switch modes. For example, when the headset is placed on a docking station, the system detects this state change and automatically begins routing display output to external monitors, ensuring a seamless transition. This preliminary action prevents disruptions by having the system ready to switch display outputs before the user becomes aware of the state change.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables a mixed reality experience with enhanced user interaction capabilities, allowing AR content to be displayed and adapted both when the headset is worn and when it is not, supporting seamless transitions between internal and external displays.

Implementation Method 1

an optical arrangement configured to couple light from a display onto a first field of view

Methodology Applied
Scientific EffectLight coupling: Optical Fibre

Implementation Method 2

one or more visual sensors defining a second field of view... operate the one or more visual sensors to detect one or more user inputs

Methodology Applied
Scientific EffectVisual detection: Photoelectric Effect

Data Source

PatentUS11277496B2Augmented reality (AR)-capable headset and visually detected controller devices
Publication Date: 2022.03.15 DISNEY ENTERPRISES INC
  • US11277496B2 patent drawing
  • US11277496B2 patent drawing
  • US11277496B2 patent drawing

AI summary

Aspects described herein include a wearable headset comprising an optical arrangement configured to couple light from a display onto a first field of view, and one or more visual sensors defining a second field of view. The wearable headset further comprises one or more computer processors configured to receive a signal indicating that the headset is in an unworn state, and, while the headset is in the unworn state, operate the one or more visual sensors to detect one or more user inputs within the second field of view.