AR Headset Virtual Display Replication via Camera Capture
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Solution Overview
Problem
Existing electronic devices struggle to create a complete computing environment, especially in augmented reality settings, as they often require additional components like monitors and keyboards, and may differ from real computing environments, leading to lower work efficiency.
Innovation Solution
An electronic device with a frame, window, display, camera, communication module, memory, and processor that establishes a communication connection with an external device, acquires display attribute information, and displays virtual objects with matching attributes within the user's field of view, effectively recreating a real computing environment in a virtual space.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a separate virtual computer is used in an augmented reality environment, then the AR service can be provided, but the work efficiency decreases due to difference from real computing environment
Solution Approach 1:
The patent applies the copying principle by creating a virtual computing environment that replicates the exact display attributes (resolution, magnification, orientation) of the user's real physical display. The processor captures display attribute information from the external device and uses it to generate virtual objects with matching attributes, effectively copying the real computing environment into the virtual AR space. This allows users to work in a familiar environment, maintaining high productivity while accessing AR services.
2Ease of operation
If only a single mobile device is used, then portability is maintained, but a complete computing environment cannot be built
Solution Approach 1:
The patent implements multi-functionality by enabling the mobile device to serve dual purposes: maintaining its portable form factor while simultaneously providing a complete computing environment through AR. The processor uses the camera to capture external displays and replicates them as virtual objects with matching display attributes, allowing the mobile device to function both as a portable gadget and as a full-featured computing system without requiring additional physical components.
3Adaptability or versatility
If additional components like monitor or keyboard are required, then a complete computing environment is achieved, but device complexity increases
Solution Approach 1:
The patent uses the camera and processor as intermediaries to bridge the gap between the mobile device and the external display. Instead of requiring physical connection to additional components like monitors or keyboards, the camera captures the external display's visual output, and the processor replicates it as a virtual object with matching display attributes. This intermediary approach allows the mobile device to access external computing resources without physically incorporating them, maintaining simplicity while achieving completeness.
Data Source
AI summary
An electronic device according to various embodiments may include: a frame, a window supported by the frame, a display configured to output visual information to the window, a camera disposed in the frame configured to photograph a front of the frame, a communication module comprising communication circuitry, a memory, and a processor. The memory may store instructions that, when executed, cause the processor to: establish a communication connection with an external device through the communication module, acquire display attribute information of at least one first display connected to the external device, and display at least one virtual object having a same display attribute as the at least one first display in at least a portion of an area corresponding to a field of view of a user wearing the electronic device, based on the acquired display attribute information. The display attribute information may include at least one of a magnification, a resolution, a display orientation, or a use or not of multiple displays, of the first display.


