Augmented Reality Human Challenge for Bot-Resistant Verification

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Solution Overview

Problem

Current human challenges are easily bypassed by sophisticated software bots using machine learning techniques, making them ineffective, and users find these challenges time-consuming and annoying, leading to a need for a novel and interactive solution that is difficult for bots to predict but enjoyable for humans.

Innovation Solution

Implementing a human challenge in an augmented reality user interface where users interact with virtual objects superimposed on their real-time video stream, requiring tasks such as object identification, selection, or manipulation, to validate human presence, utilizing features like 3-D space exploration and light source detection to enhance challenge complexity.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional human challenges (such as distorted text or audio transcriptions) are used, then the verification process is simple to implement, but sophisticated bots can easily bypass them using machine learning techniques

Engineering Contradiction:
Improvehuman verification effectivenessVSAvoidchallenge complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent transitions from traditional 2D text-based CAPTCHAs to 3D augmented reality objects that can be interacted with in spatial dimensions. Users must navigate through a 3D virtual environment and manipulate objects using gestures or voice commands, creating a multi-dimensional challenge that is significantly more difficult for bots to solve with current machine learning capabilities.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces an augmented reality interface as an intermediary layer between the user and the verification system. This intermediary uses computer vision, spatial mapping, and gesture recognition technologies to create a bridge that requires human cognitive processing and physical interaction, making it resistant to automated bot solutions.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If traditional human challenges are implemented, then the system remains simple, but users find them time-consuming and annoying

Engineering Contradiction:
Improveuser experienceVSAvoidtime required to complete challenge
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent enables users to complete the verification challenge through natural interactions with the augmented reality environment. Users can navigate and manipulate 3D objects using intuitive gestures or voice commands rather than completing tedious manual tasks. The system serves itself by automatically detecting user actions and validating responses without requiring structured form-filling or sequential clicks.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent creates a dynamic verification experience where the 3D environment responds in real-time to user actions. The challenge adapts to user interactions, allowing for flexible and intuitive completion methods rather than rigid predetermined steps. This dynamic interaction reduces the perceived time and effort required to complete verification.

Inventive Principle:
Principle #15Dynamics

3Reliability

If augmented reality objects are displayed in 3-D space requiring field of view changes, then the challenge becomes more difficult for bots to predict, but the user interface complexity increases

Engineering Contradiction:
Improvebot resistanceVSAvoidinterface complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system automatically manages the complexity of 3D space navigation by providing intuitive controls that adapt to user needs. The augmented reality interface self-adjusts based on user interactions, making the complex 3D environment accessible without requiring users to manually manage camera angles or interface settings.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent dynamically adjusts interface parameters based on user actions and environmental conditions. The system can modify display parameters, interaction modes, and challenge difficulty levels in real-time to optimize both bot resistance and user experience, balancing complexity with effectiveness.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11681791B2Augmented reality generated human challenge
Publication Date: 2023.06.20 CAPITAL ONE SERVICES LLC
  • US11681791B2 patent drawing
  • US11681791B2 patent drawing
  • US11681791B2 patent drawing

AI summary

A human challenge can be presented in an augmented reality user interface. A user can use a camera of a smart device to capture a video stream of the user's surroundings, and the smart device can superimpose a representation of an object on the image or video stream being captured by the smart device. The smart device can display in the user interface the image or video stream and the object superimposed thereon. The user will be prompted to perform a task with respect to one or more of these augmented reality objects displayed in the user interface. If the user properly performs the task, e.g., selects the correct augmented reality objects, the application will validate the user as a person.