AR Instrument Teaching System with Real-Time Posture Feedback

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Solution Overview

Problem

Current methods for teaching musical instrument playing, such as digital sheet music, lack effective guidance for users on proper technique and timing, leading to suboptimal performance and potential injury.

Innovation Solution

A virtual or augmented reality system that displays assistive symbols and virtual body parts to guide users on correct instrument engagement, providing real-time feedback and guidance on posture, movement, and timing, adaptable to the user's proficiency level and specific instrument requirements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If digital sheet music with scrolling and note following function is used, then musical notations can be displayed to the user, but effective guidance on proper technique and timing is lacking

Engineering Contradiction:
Improveguidance informationVSAvoiduser performance quality
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system captures video of the user playing the instrument, tracks body parts and instrument engagement, compares actual performance with ideal performance data, and provides real-time visual feedback through overlays showing correct posture, finger positioning, and timing. This closed-loop feedback system addresses the lack of technique guidance in traditional digital sheet music.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system introduces an intermediary processing layer that analyzes video footage, extracts body part positions, compares them with ideal performance data, and generates guidance overlays. This intermediary layer bridges the gap between simple note display and comprehensive technique instruction.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If traditional digital sheet music is used, then musical notations are presented to the user, but real-time feedback on posture and movement is not provided

Engineering Contradiction:
Improveperformance accuracyVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system uses the user's own video feed and automatically tracks their body parts and instrument engagement without requiring external sensors or complex equipment. The user essentially serves as their own sensor source, reducing system complexity while maintaining reliability.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system replaces complex mechanical tracking systems with computer vision and video analysis. Instead of using sensors attached to the user's body, it uses software-based tracking of video frames to determine body part positions and instrument engagement.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If scrolling digital sheet music is used, then musical notations can be followed, but guidance on correct finger positioning and hand posture is insufficient

Engineering Contradiction:
Improvetechnique precisionVSAvoidposture information
Core Design Contradiction:
Measurement precisionVSLoss of information

Solution Approach 1:

The system segments the user's body into trackable parts (hands, fingers, arms) and provides specific guidance for each segment. It analyzes and provides feedback on individual finger positioning, hand posture, and wrist angle separately, enabling precise technique correction.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system adds a visual overlay dimension to the traditional 2D sheet music display. It superimposes guidance information showing correct finger positioning, hand posture, and body orientation on top of the video feed and sheet music, providing multi-dimensional guidance simultaneously.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Adaptability or versatility

If constant speed scrolling is used, then music can be displayed at a steady pace, but adaptive guidance based on user proficiency level is not provided

Engineering Contradiction:
Improveinstruction adaptabilityVSAvoidlearning efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system dynamically adjusts the amount and type of guidance provided based on real-time analysis of user performance. It modifies scrolling speed, overlay opacity, and feedback frequency according to the user's proficiency level and performance quality, making the instruction adaptive rather than static.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes multiple parameters including scrolling speed, overlay transparency, feedback frequency, and guidance detail level based on user performance metrics. These parameter adjustments are made dynamically to optimize learning efficiency for different proficiency levels.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20230306867A1Virtual, augmented or mixed reality instrument teaching system
Publication Date: 2023.09.28 SIMPLY LTD
  • US20230306867A1 patent drawing
  • US20230306867A1 patent drawing
  • US20230306867A1 patent drawing

AI summary

Aspects of embodiments pertain to systems and methods for providing a user with information relating to the playing of a musical instrument. The systems and methods comprise presenting the user with instrument playing instructions to be executed by at least one user; identifying, of the at least one user, at least one object expected to operably engage with the musical instrument for executing the instrument playing instructions; tracking movement of the identified at least one object; and displaying to the user at least one assistive symbol at least partly in correspondence with the presented instrument playing instructions.