AR Interface Interaction via Head Rotation Parameters

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing augmented reality technologies provide a fixed manner of displaying information, limiting user interaction and resulting in a poor user experience as users can only passively receive information without the ability to actively engage with it.

Innovation Solution

An interface interaction method and apparatus that utilizes rotation parameters of a user's head to determine interaction instructions, allowing users to interact with virtual interfaces by rotating their head, enabling switching between different information displays and controlling interface functions, thereby enhancing user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If information is displayed in a fixed manner in augmented reality, then information can be presented to the user, but the user cannot interact with the displayed information, leading to poor user experience

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidinteraction control mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical interaction mechanisms (buttons, switches, touch screens) with head rotation detection. The interaction control unit detects head rotation parameters (rotation angle, rotation speed, rotation direction) and converts them into interaction instructions, allowing users to interact with displayed information through natural head movements rather than complex mechanical interfaces.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system enables users to interact with information through their own head movements without requiring external control devices. The interaction control unit automatically detects head rotation and generates corresponding interaction instructions, making the system self-responsive to user intent and eliminating the need for separate control mechanisms.

Inventive Principle:
Principle #25Self-service

2Loss of information

If multiple interfaces are displayed simultaneously, then information accessibility is improved, but the arrangement and organization of information becomes complex

Engineering Contradiction:
Improveinformation accessibilityVSAvoidinterface arrangement complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent implements dynamic interface arrangement where multiple interfaces are organized in different groups, and the active interface group changes based on head rotation. The interaction control unit detects head rotation direction and switches between different interface groups, allowing information to be dynamically reorganized and presented in an accessible manner without permanent complexity in the display structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent divides multiple interfaces into different interface groups, with each group containing related interfaces. This segmentation allows the system to manage complexity by presenting only relevant interface groups at any given time based on detected head rotation, making information organization more manageable while maintaining broad accessibility.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11460916B2Interface interaction apparatus and method
Publication Date: 2022.10.04 HUAWEI TECH CO LTD
  • US11460916B2 patent drawing
  • US11460916B2 patent drawing
  • US11460916B2 patent drawing

AI summary

An interface interaction method and apparatus pertaining to the field of augmented reality includes obtaining rotation parameters of the user head, where the rotation parameters include a rotation direction, a rotation angle, and a rotation angular acceleration, determining an interaction instruction according to the obtained rotation parameters and a preset instruction determining rule, and executing the determined interaction instruction to implement interaction control of interfaces displayed by a display component.