AR Device Marker Orientation Content Selection

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Solution Overview

Problem

Current augmented reality technologies lack an efficient method for users to easily select and interact with augmented content relative to real objects, particularly in environments where precise orientation and selection of virtual objects are required.

Innovation Solution

An electronic device equipped with a camera, display, and controller that captures images of real objects and markers, determines identification and angle information, and selectively augments virtual objects based on this data, either locally or through communication with a server, to provide enhanced augmented reality experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple virtual objects are provided for a single real object, then the variety and engagement of augmented content is improved, but the complexity of selecting and managing these virtual objects increases

Engineering Contradiction:
Improvevariety of augmented contentVSAvoidcomplexity of content selection
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically selects virtual objects based on the real-time orientation angle of the marker relative to the real object. As the marker rotates or changes position, the selected virtual object changes accordingly, creating an interactive and adaptive experience without requiring manual selection from multiple options

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system automatically determines which virtual object to display based on the marker's angular position, eliminating the need for users to manually navigate through multiple virtual objects. The selection process is performed autonomously by the system based on geometric relationships

Inventive Principle:
Principle #25Self-service

2Ease of operation

If augmented content is dynamically changed based on marker orientation, then user engagement and interactivity are improved, but the computational requirements and system complexity increase

Engineering Contradiction:
Improveuser engagementVSAvoidcomputational complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses the orientation angle parameter of the marker to determine which virtual object to display. By transforming the physical orientation into a selection parameter, the system achieves dynamic content changes through a simple angular measurement rather than complex image processing or user input analysis

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9430877B2Electronic device and method for selecting augmented content using the same
Publication Date: 2016.08.30 WILUS INSTITUTE OF STANDARDS & TECHNOLOGY INC
  • US9430877B2 patent drawing
  • US9430877B2 patent drawing
  • US9430877B2 patent drawing

AI summary

Disclosed are an electronic device and a method for selecting augmented content that selectively augment various types of content with respect to a real object using a marker. The electronic device providing augmented reality, comprising: a memory storing at least one content group, wherein each of the at least one content group includes a plurality of virtual objects; a display; and a controller configured to: capture, via the camera, an image including a real object and a marker, obtain identification information on the real object based on the image, obtain angle information reflecting an orientation of the marker with respect to the real object using the image, determine a specific content group from the at least one content group based on the identification information, select a specific virtual object among the virtual objects include in the specific content group based on the angle information, and augment, via the display, the specific virtual object.