Augmented Reality Masking for Scene Processing

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Solution Overview

Problem

Augmented reality devices face challenges in managing large amounts of information, leading to user overload and excessive battery usage, as they struggle to prioritize and filter relevant information from the real-world scene, potentially obscuring important objects.

Innovation Solution

A method that determines suboptimal viewing conditions in augmented reality by analyzing user profiles and geographic locations, implementing masks to selectively suppress processing of certain areas within the scene space, thereby reducing sensory overload and battery drain.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If augmented reality devices process large amounts of information from the scene space, then the information availability increases, but user overload and battery consumption increase

Engineering Contradiction:
Improveinformation availabilityVSAvoidbattery consumption
Core Design Contradiction:
Quantity of substanceVSUse of energy by moving object

Solution Approach 1:

The scene space is divided into multiple regions of interest using masks, where only selected regions are processed for augmented reality information overlay. This segmentation allows the system to process a subset of the total scene space, reducing computational load and battery consumption while maintaining access to relevant information in prioritized areas.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different processing quality levels are applied to different regions of the scene space. High-priority regions receive full AR processing and information overlay, while low-priority regions are masked out and excluded from processing. This local differentiation optimizes resource allocation by concentrating computational power where it provides maximum user value.

Inventive Principle:
Principle #3Local quality

2Quantity of substance

If augmented reality devices process large amounts of information from the scene space, then the information availability increases, but user overload occurs

Engineering Contradiction:
Improveinformation availabilityVSAvoiduser overload
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The scene space is divided into multiple regions of interest using masks, where only selected regions are processed for augmented reality information overlay. This segmentation allows the system to process a subset of the total scene space, reducing computational load and battery consumption while maintaining access to relevant information in prioritized areas.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different processing quality levels are applied to different regions of the scene space. High-priority regions receive full AR processing and information overlay, while low-priority regions are masked out and excluded from processing. This local differentiation optimizes resource allocation by concentrating computational power where it provides maximum user value.

Inventive Principle:
Principle #3Local quality

3Quantity of substance

If augmented reality information is displayed throughout the scene space, then information coverage increases, but important real-life objects are obscured

Engineering Contradiction:
Improveinformation coverageVSAvoidobject obscuration
Core Design Contradiction:
Quantity of substanceVSObject-affected harmful factors

Solution Approach 1:

The scene space is divided into multiple regions of interest using masks, where only selected regions are processed for augmented reality information overlay. This segmentation allows the system to process a subset of the total scene space, reducing computational load and battery consumption while maintaining access to relevant information in prioritized areas.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Masks are used to extract and exclude specific regions from augmented reality processing, effectively removing the harmful effect of information obscuration from critical real-life objects while maintaining AR information display in safe, non-critical areas of the scene space.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS10713849B2Augmented reality masking
Publication Date: 2020.07.14 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US10713849B2 patent drawing
  • US10713849B2 patent drawing
  • US10713849B2 patent drawing

AI summary

Modifying augmented reality viewing is provided. It is determined that a user is viewing a scene space via augmented reality at a current geographic location of the user. It is detected that the viewing of the scene space is suboptimal for the user based on at least one of overcrowding of the viewed scene space at the current geographic location and significant battery usage to support augmented reality processing. Priority of one or more masks associated with the viewing of the scene space by the user is determined based on a user profile. The one or more masks associated with the viewing of the scene space are implemented based on the current geographic location of the user and the user profile. The one or more masks indicate that a portion of the viewed scene space is not to be processed for the viewing of the scene space via augmented reality.