AR Math Engine Personalizing Video Learning

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Solution Overview

Problem

Current augmented reality systems do not provide mathematical information for points or objects of interest in video feeds, lacking educational content that could enhance learning experiences.

Innovation Solution

An online learning platform integrates augmented reality with mathematical information, using a mathematical education engine to process video streams, identify objects of interest, and overlay geometric shapes, formulas, and educational activities, personalized based on user profiles, enabling interactive learning experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If augmented reality systems display supplemental information for points of interest, then information completeness is improved, but mathematical information is still missing

Engineering Contradiction:
Improvemathematical informationVSAvoideducational content integration
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system integrates multiple functions into a single augmented reality platform: it identifies objects of interest, retrieves supplemental information, and overlays mathematical content simultaneously. The learning platform serves both as an information display system and an educational tool, making the AR system universal for both information provision and mathematical learning.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

A mathematical education engine acts as an intermediary component between the augmented reality system and the user. This engine processes video streams, identifies objects, and injects mathematical information into the display pipeline, serving as a mediator that bridges the gap between standard AR information display and educational content delivery.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If the system overlays mathematical information on video feeds, then educational value is improved, but system complexity increases

Engineering Contradiction:
Improveeducational contentVSAvoidprocessing requirements
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system divides the complex task of mathematical information overlay into separate functional modules: video stream processing, object identification, mathematical content generation, and display overlay. Each module handles a specific aspect of the task, reducing overall system complexity through functional segmentation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The mathematical education engine automatically processes video streams and generates appropriate mathematical content without requiring manual intervention. The system self-manages the complex processing tasks by autonomously identifying objects of interest and selecting relevant mathematical information based on predefined criteria.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11875438B2Augmented reality mathematics in learning platforms
Publication Date: 2024.01.16 CHEGG
  • US11875438B2 patent drawing
  • US11875438B2 patent drawing
  • US11875438B2 patent drawing

AI summary

A method of automatically providing personalized augmented mathematical learning content and activities to users of an online learning platform is described. Upon detecting that a user has captured an image or a video stream, one or more points of interest in the image or video stream are determined. Augmented mathematical information is then detected for the one or more points of interest and superimposed on the captured image or video stream.