Augmented Reality Media Browser for Cross-Device Data Synchronization
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Solution Overview
Problem
Current augmented reality (AR) systems lack the ability to seamlessly transition and interact with data across multiple devices and environments, limiting user experience and collaboration, especially in virtual and mixed reality settings.
Innovation Solution
The development of an AR/VR system that enables users to interact with data across multiple devices and environments by using AR glasses and cloud-based processing to overlay digital information onto the real world, allowing data to be shared and manipulated in a 3D space, with features like gesture recognition and cloud-based storage for synchronization.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If AR systems use traditional 2D display interfaces, then device complexity is reduced, but user interaction and data manipulation capability in immersive environments is limited
Solution Approach 1:
The patent transitions from traditional 2D display interfaces to 3D spatial interfaces in augmented reality environments. Data elements are positioned and manipulated in three-dimensional space rather than on flat screens, enabling more versatile interaction methods such as spatial gestures, depth-based selection, and immersive data visualization that enhance adaptability while managing complexity through standardized 3D rendering pipelines.
Solution Approach 2:
The AR system creates a universal interface that works across multiple devices and platforms. By establishing common data structures, synchronization protocols, and cross-device communication standards, the system enables data manipulation capabilities that function consistently whether viewed on mobile devices, AR glasses, or VR headsets, thereby improving versatility without proportionally increasing complexity.
2Adaptability or versatility
If AR systems enable cross-device data sharing, then collaboration capability is improved, but data synchronization complexity increases
Solution Approach 1:
The patent introduces cloud-based services and standardized data protocols as intermediaries between multiple devices. Rather than requiring direct peer-to-peer synchronization between all devices, the system uses centralized cloud infrastructure to mediate data sharing, handle version control, and coordinate updates across different platforms, thereby enabling collaboration while managing synchronization complexity through abstraction layers.
Solution Approach 2:
The system employs dynamic parameter adjustment for data synchronization, adapting synchronization frequency, data compression levels, and update priorities based on device capabilities, network conditions, and user context. This allows the collaboration framework to scale efficiently across devices with varying resources, improving capability while preventing synchronization complexity from becoming unmanageable.
3Quantity of substance
If AR systems overlay extensive digital information, then information density is improved, but visual clarity and real-world environment perception deteriorate
Solution Approach 1:
The patent applies local quality by varying the density, opacity, and prominence of augmented information based on spatial location and user context. Critical information is displayed with higher visibility in relevant areas, while less important data is subdued or hidden in peripheral regions. The system adapts information presentation dynamically according to the user's gaze, interaction state, and environmental context, maintaining high information density where needed while preserving visual clarity elsewhere.
Solution Approach 2:
The AR system dynamically adjusts the quantity and visibility of overlaid information in real-time based on user interaction, environmental conditions, and device capabilities. Information elements are animated, faded, or repositioned according to user focus and task requirements, allowing the system to maximize information density during interactive moments while minimizing visual obstruction during navigation or when real-world perception is prioritized.
Data Source
AI summary
Disclosed herein are system, method, and computer program product embodiments for displaying a three-dimensional representation of a media source in an augmented reality meeting space. An embodiment operates by building an augmented reality (AR) meeting space comprising structured data received from a plurality of apps operating on a mobile device of a user. The structured data is translated into a three-dimensional representation of the structured data corresponding to each of the plurality of apps. A three-dimensional representation of the home screen of the mobile device of the user is rendered in the AR meeting space. It is detected that a particular one the plurality of apps has received updated content. The three-dimensional representation of the home screen is re-rendered including a visual modification to the particular one of the plurality of apps indicating that the updated content has been received.


