Calibration-Free Motion Tracking for Augmented Reality

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing augmented reality systems require calibration of device components, which is time-consuming, error-prone, and consumes computing resources, and also necessitate a delay in inserting virtual content due to the need for parallax observation.

Innovation Solution

A computer-implemented method for calibration-free instant motion tracking in augmented reality, where the system estimates the translation and rotation of an anchor region independently, using image frame comparisons and sensor data, allowing for immediate insertion of virtual content without calibration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If calibration of device components is performed, then measurement precision is improved, but loss of time and device complexity increase

Engineering Contradiction:
Improvecorrelation between motion sensors and cameraVSAvoidcalibration time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs self-calibration by automatically establishing correspondence between motion sensor data and camera imagery through feature tracking and parallax observation during normal operation, eliminating the need for manual calibration procedures

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary calibration actions by continuously observing parallax and updating correspondence parameters in advance, so that accurate motion tracking is already established before virtual content insertion is needed

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If calibration of device components is performed, then measurement precision is improved, but use of energy increases

Engineering Contradiction:
Improvecorrelation between motion sensors and cameraVSAvoidcomputing resources during calibration
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system performs self-calibration by automatically establishing correspondence between motion sensor data and camera imagery through feature tracking and parallax observation during normal operation, eliminating the need for manual calibration procedures

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs calibration continuously in the background during normal operation rather than requiring a separate calibration phase, so that calibration computations are distributed over time and do not create concentrated energy demands

Inventive Principle:
Principle #20Continuity of useful action

3Measurement precision

If parallax observation is performed before virtual content insertion, then measurement precision is improved, but loss of time increases

Engineering Contradiction:
Improvethree-dimensional mapping accuracyVSAvoiddelay before virtual content insertion
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary parallax observation and three-dimensional mapping continuously in the background before virtual content insertion is needed, so that the spatial understanding is already established and virtual content can be inserted immediately when requested

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system performs parallax observation and mapping continuously rather than requiring a dedicated pre-processing phase, allowing virtual content insertion to occur without delay while maintaining accurate three-dimensional spatial understanding

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12272096B2Calibration-free instant motion tracking for augmented reality
Publication Date: 2025.04.08 GOOGLE LLC
  • US12272096B2 patent drawing
  • US12272096B2 patent drawing
  • US12272096B2 patent drawing

AI summary

The present disclosure provides systems and methods for calibration-free instant motion tracking useful, for example, for rending virtual content in augmented reality settings. In particular, a computing system can iteratively augment image frames that depict a scene to insert virtual content at an anchor region within the scene, including situations in which the anchor region moves relative to the scene. To do so, the computing system can estimate, for each of a number of sequential image frames: a rotation of an image capture system that captures the image frames; and a translation of the anchor region relative to an image capture system, thereby providing sufficient information to determine where and at what orientation to render the virtual content within the image frame.