AR Museum Interaction System Using Distance-Based Authority
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Solution Overview
Problem
Existing augmented reality (AR) museum systems fail to facilitate effective communication and collaboration between users, limiting the learning experience and information dissemination, as they primarily focus on user-exhibit interaction without enabling multi-user information sharing and communication in a physical museum environment.
Innovation Solution
A user-exhibit distance-based collaborative interaction method and system that detects dynamic user position information to calculate a sensing distance, dynamically matches interaction modes, and establishes a distance model to set interaction authority, allowing for real-time single-user and multi-user interactions, and recommends exhibits based on interaction behavior results.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If existing AR museum systems focus on user-exhibit interaction and seamless fusion of virtual images, then the restoration model quality and user experience are improved, but information interaction and knowledge sharing between users are lost
Solution Approach 1:
The patent combines user-exhibit interaction and user-user interaction into a unified AR museum system. The system merges the virtual exhibit layer with the physical user layer, enabling simultaneous display of exhibit information and user communication interfaces. This allows users to both view exhibit restorations and engage in real-time discussion about what they are viewing, resolving the contradiction between maintaining high-quality exhibit presentation and enabling user information sharing.
Solution Approach 2:
The AR museum system is designed with multi-functionality to serve multiple purposes: displaying exhibit restoration models, providing exhibit information, enabling user communication, and supporting collaborative learning. The system universally supports both individual exhibit viewing and group discussion activities, allowing the same platform to fulfill both educational content delivery and social interaction functions simultaneously.
2Ease of operation
If existing AR applications focus on display methods of guide and digital contents, then the exhibit information presentation is improved, but interaction between users is not enabled
Solution Approach 1:
The system dynamically adapts its interface and interaction modes based on user context, such as the number of users present, their proximity to exhibits, and their current activities. The AR interface can switch between individual viewing mode and collaborative discussion mode, adjusting the balance between exhibit information presentation and user interaction capabilities according to real-time conditions, thereby achieving both ease of operation and adaptability.
3Device complexity
If existing collaborative interaction systems use fixed remote collaboration modes, then the remote interaction structure is simplified, but diverse forms of collaboration in physical museum environments are limited
Solution Approach 1:
The system implements dynamic collaboration modes that automatically adjust based on the physical proximity and relative positions of users. When users are close to each other and to exhibits, the system enables rich spatial interactions including shared viewing angles and collaborative annotation. When users are more distant, the system adapts to provide virtual gathering spaces and panoramic viewing modes. This dynamic adaptation maintains relatively simple system structure while supporting diverse collaboration forms.
Solution Approach 2:
The system adds spatial and temporal dimensions to collaboration by utilizing the physical museum environment's three-dimensional space. Users can interact with exhibits and each other from different physical positions, creating multi-perspective collaborative experiences. The system also incorporates temporal dynamics by allowing collaboration to evolve as users move through the museum and engage with different exhibits over time, transforming fixed remote collaboration into flexible in-situ interaction.
Data Source
AI summary
The present invention discloses a user-exhibit distance based collaborative interaction method and system for an augmented reality museum. The method includes: detecting and acquiring dynamic position information of a user, and calculating a sensing distance of the user in real time according to the dynamic position information of the user; establishing a distance model with an exhibit as a center according to the sensing distance, and setting interaction authority of the user according to the distance model and a real-time sensing distance of the user; dynamically matching a single-user interaction mode and a multi-user collaborative interaction mode within the interaction authority of the user to the user according to the interaction authority of the user corresponding to the sensing distance of the user; executing, by the user, a single-user interaction behavior and a multi-user collaborative interaction behavior in real time according to the single-user interaction mode and the multi-user collaborative interaction mode; and realizing recommendation of the exhibit between users according to a real-time single-user interaction behavior result and a real-time multi-user collaborative interaction behavior result. The method and system promote the user to have a real-time and interesting interaction with other surrounding users while learning about museum exhibits progressively.


