AR Virtual Object Control for Physical Device Interaction
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Solution Overview
Problem
Current systems lack effective methods for seamlessly integrating virtual and physical environments, limiting the control and interaction between virtual objects and physical devices, as well as the monetization and management of virtual real estate in augmented and mixed reality settings.
Innovation Solution
A platform that enables the control of physical devices using virtual objects and vice versa, along with the management and monetization of virtual real estate, through a host server facilitating interactions and transactions in augmented, alternate, and mixed reality environments, using a client-server architecture and various devices such as mobile devices and smart glasses.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If virtual objects are used to control physical devices in augmented reality environments, then user engagement and interaction capability are improved, but system complexity and integration difficulty increase
Solution Approach 1:
The patent employs an augmented reality interface as an intermediary layer between users and physical devices. Virtual objects serve as mediators that translate user gestures into device control commands, enabling seamless interaction without direct physical contact. This intermediary approach enhances versatility while managing system complexity through standardized communication protocols.
Solution Approach 2:
The system creates virtual copies of physical devices and their control interfaces within the augmented reality environment. These virtual representations mirror the functionality of actual devices, allowing users to interact with familiar interfaces in a digital overlay. This copying principle maintains ease of use while enabling sophisticated control capabilities.
2Ease of operation
If a platform enables control of physical devices using virtual objects and vice versa, then seamless interaction between virtual and physical environments is achieved, but device complexity and infrastructure requirements increase
Solution Approach 1:
The patent implements a universal control platform that handles multiple functions: virtual object manipulation, physical device control, gesture recognition, and augmented reality rendering. This multi-functional architecture enables seamless interaction across diverse devices and applications while consolidating infrastructure requirements into a single integrated system rather than requiring separate solutions for each function.
Solution Approach 2:
The system segments functionality into distinct modular components: gesture recognition module, virtual object engine, device control interface, and augmented reality renderer. Each module operates independently but communicates through standardized protocols, enabling seamless interaction while simplifying infrastructure management through modular deployment and maintenance.
3Productivity
If virtual real estate management and monetization is implemented in augmented reality environments, then new revenue streams and digital experience dimensions are created, but system complexity and management overhead increase
Solution Approach 1:
The patent implements automated systems for virtual real estate management including self-service provisioning, automatic billing and billing reconciliation, and intelligent resource allocation. These self-service mechanisms handle routine management tasks without human intervention, enabling monetization capabilities while minimizing management overhead through automation rather than manual processes.
Solution Approach 2:
The system incorporates feedback loops that automatically monitor virtual real estate utilization, revenue generation, and system performance. This feedback mechanism enables dynamic pricing adjustments, resource optimization, and proactive management decisions, creating monetization streams while reducing management overhead through data-driven automation rather than manual oversight.
Data Source
AI summary
Systems, methods and apparatuses of virtual object control of a physical device and/or physical device control of a virtual object are disclosed. In one aspect, embodiments of the present disclosure include a method, which may be implemented on a system, to present a depiction of a virtual object in the augmented reality environment. In the method, one or more functions of the virtual object accessible in the augmented reality environment are used for control of a physical device.


