AR Object Interaction Broker for Cross-Environment Compatibility

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Solution Overview

Problem

Creating engaging and interactive augmented reality (AR) content is difficult for non-programmers due to the isolated nature of AR objects, which lack environmental awareness and require extensive programming, leading to conflicts when used across different environments, and existing systems lack a universal object marketplace and efficient object interaction methods.

Innovation Solution

An augmented reality object handling system with a display device, camera, and an interaction broker that tracks AR objects, processes visual data, and manages interactions based on predefined characteristics and behavior instructions, allowing for seamless integration of objects across environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If AR objects are made isolated and simple, then device complexity is reduced, but adaptability across different environments deteriorates

Engineering Contradiction:
ImproveAR object structureVSAvoidEnvironmental awareness
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The AR system is segmented into independent components: AR objects contain only their own rendering data and basic behavior instructions, while the interaction broker handles environmental awareness and object-to-object interactions. This segmentation allows objects to remain simple while the system as a whole achieves high adaptability through the broker's coordination capabilities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interaction broker serves as an intermediary between AR objects and the environment,以及其他AR objects. It processes visual data, tracks object positions, and manages interaction instructions, allowing individual objects to remain isolated and simple while still achieving environmental awareness through the broker's mediation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If AR objects include environmental awareness and interaction capabilities, then adaptability improves, but device complexity increases

Engineering Contradiction:
ImproveObject interaction capabilityVSAvoidProgramming complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

AR objects contain their own rendering data and behavior instructions, allowing them to be self-contained and reusable across different environments. The objects serve themselves by providing their own characteristics without requiring complex integration programming, while the interaction broker handles the complexity of environmental adaptation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The interaction broker provides universal functionality for managing all AR objects in the environment, handling tracking, visual data processing, and interaction coordination. This universal system allows individual objects to remain simple while the broker handles the complexity of making them adaptable across different AR experiences.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If multiple AR objects are integrated into a single environment, then adaptability improves, but programming complexity increases exponentially

Engineering Contradiction:
ImproveMulti-object integrationVSAvoidInteraction programming
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The interaction broker acts as a central intermediary that manages all interactions between multiple AR objects. Instead of programming complex pairwise interactions between objects, the broker receives interaction instructions from objects and coordinates their behavior, reducing programming complexity from exponential to linear scaling with the number of objects.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260087687A1Augmented reality (AR) object communication and interaction system and method
Publication Date: 2026.03.26 BOOMANITY CORP
  • US20260087687A1 patent drawing
  • US20260087687A1 patent drawing
  • US20260087687A1 patent drawing

AI summary

An improved augmented reality object handling system, including: a display device; a camera functionally coupled to the display such that visual data from the camera is displayed on the display; an augmented reality object, including rendering data configured to provide instructions for displaying the AR object on the display; behavior instructions, the behavior instructions including interaction instructions for how the AR object interacts with visual data from the camera and/or other AR objects; and a characteristic interaction broker in communication with the AR object, wherein the interaction broker loads into memory interaction instructions from associated AR objects, tracks positions of associated AR objects, and triggers interactions based on loaded interaction instructions, characteristics, and tracked positions.