AR Object Positioning for Field of View Visibility

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Solution Overview

Problem

In augmented reality (AR) systems, when the positional relationship between a user and a displayed object is inappropriate, it can lead to discomfort for the user due to partial or inadequate viewing of the object, causing an 'insufficient angle of view' issue, where only a part of the object is visible.

Innovation Solution

An information processing device and method that sets an initial display position for objects in a virtual three-dimensional space based on presentation position, size, and field of view information, positioning the object deeper in the depth direction than initially intended, ensuring it falls within the user's field of view, and optionally adjusting size and displaying animations to move the object into view.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If the object is displayed at the presentation position in the virtual three-dimensional space, then the object can be presented at the intended location, but only a part of the object is visible causing insufficient angle of view and user discomfort

Engineering Contradiction:
Improvepositioning accuracyVSAvoidviewing comfort
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The system performs preliminary positioning by setting an initial display position that is deeper in the depth direction than the final presentation position. This preliminary action ensures the object is initially visible in full within the field of view, preventing user discomfort before the object moves to its final position.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system adjusts the object's position along the depth dimension (Z-axis) by setting it deeper than the presentation position. This dimensional adjustment ensures the object fits within the field of view while maintaining the intended presentation location, resolving the contradiction between positioning accuracy and viewing comfort.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of moving object

If the object size is increased to improve visibility, then more of the object can be viewed, but the object may exceed the field of view area and cause display issues

Engineering Contradiction:
Improveobject visibilityVSAvoidfield of view area
Core Design Contradiction:
Area of moving objectVSArea of stationary object

Solution Approach 1:

The system changes the depth position parameter of the object rather than adjusting its size. By moving the object deeper in the depth direction, the system maintains the object's intended size while ensuring it fits within the field of view area, avoiding the need to compromise between visibility and field of view constraints.

Inventive Principle:
Principle #35Parameter changes

3Illumination intensity

If the object is displayed closer to the user for better visibility, then the object appears larger, but only a part of the object can be viewed causing insufficient angle of view

Engineering Contradiction:
Improvedisplay brightnessVSAvoidfull object visibility
Core Design Contradiction:
Illumination intensityVSMeasurement precision

Solution Approach 1:

Instead of moving the object closer to the user to improve visibility, the system inverts the approach by positioning the object deeper in the depth direction. This inverted positioning strategy ensures the entire object is visible within the field of view while maintaining appropriate display characteristics.

Inventive Principle:
Principle #13The other way round (Inversion)

Data Source

PatentUS11908090B2Information processing device, information processing method, and program
Publication Date: 2024.02.20 SONY GROUP CORP
  • US11908090B2 patent drawing
  • US11908090B2 patent drawing
  • US11908090B2 patent drawing

AI summary

There is provided an information processing device, an information processing method, and a program capable of appropriately displaying an object in a virtual space. Included is a setting unit that sets an initial position at which an object is initially displayed on a display unit on the basis of presentation position information regarding a presentation position to be presented in a virtual three-dimensional space of the object superimposed and displayed on a real world, size information regarding a size of the object, and field of view area information regarding a field of view area of the display unit that displays the object, in which the setting unit sets the initial position on a deeper side in a depth direction than a position represented by the presentation position information in a coordinate system based on the real world. The present technology can be applied to, for example, an information processing device that provides augmented reality (AR).