Augmented Reality Object Sharing via Mediator Processing

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Solution Overview

Problem

Existing augmented reality environments face limitations in collaboration, restricting the sharing and transfer of objects between multiple users across different environments.

Innovation Solution

A computer-implemented method and system that enables the transfer of objects, whether physical or virtual, between multiple augmented reality environments by using object scan data, rendering data, and user interface confirmations, allowing seamless sharing and functionality transfer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If object transfer between augmented reality environments is enabled, then collaboration and utility are enhanced, but system complexity and processing requirements increase

Engineering Contradiction:
Improvecollaboration capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A processing resource acts as an intermediary between multiple augmented reality environments, receiving object transfer requests, generating rendering data, and coordinating the transfer process. This mediator approach enables collaboration across environments without requiring each environment to directly manage complex transfer protocols, thus enhancing adaptability while managing system complexity through centralized coordination.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The processing resource provides multi-functional capabilities by handling object identification, rendering data generation, transfer coordination, and environment management within a single system component. This universal approach allows the system to support multiple object types and transfer scenarios without requiring separate specialized systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If object scanning and rendering data generation are performed, then object transfer accuracy is improved, but processing time and computational resources increase

Engineering Contradiction:
Improveobject identification accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

Object scanning and rendering data generation are performed in advance before the actual transfer occurs. The processing resource pre-processes objects by scanning them and generating their rendering data, so that when a transfer request is received, the data is already prepared and ready for immediate transmission, thus improving identification accuracy while minimizing processing time during the actual transfer operation.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple augmented reality environments are interconnected, then sharing capability is enhanced, but system reliability and error propagation risks increase

Engineering Contradiction:
Improvesharing capabilityVSAvoidsystem reliability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The processing resource serves as a reliable intermediary that manages all interconnections between augmented reality environments. It validates transfer requests, ensures proper rendering data generation, and coordinates the transfer process, thereby enabling enhanced sharing capability while maintaining system reliability through centralized control and error prevention mechanisms.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250157156A1Computer implemented method and system
Publication Date: 2025.05.15 SONY COMP ENTERTAINMENT EURO LTD
  • US20250157156A1 patent drawing
  • US20250157156A1 patent drawing
  • US20250157156A1 patent drawing

AI summary

A method and system are provided which enables objects to be shared across instances of augmented reality environments.