Augmented Reality Object Tracking and Transaction Management

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Solution Overview

Problem

Current augmented reality systems lack efficient methods for tracking real and virtual objects, managing inventory, facilitating user interactions, and enabling seamless transactions and advertising within immersive environments.

Innovation Solution

An augmented reality system comprising a computing device with modules for object and user interaction data storage, transaction management, and advertisement presentation, utilizing structured light, cameras, and other sensors to track objects, manage inventory, facilitate transactions, and present targeted advertisements based on user interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If augmented reality systems track real and virtual objects and manage inventory, then interaction efficiency and transaction capability are improved, but system complexity increases

Engineering Contradiction:
Improveinteraction efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system divides tracking functionality into separate modules: a first module tracks real-world objects using cameras and sensors, while a second module tracks virtual objects. This segmentation allows each module to specialize in specific tracking tasks, improving overall system efficiency while managing complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The computing device performs multiple functions including tracking real objects, tracking virtual objects, managing inventory, facilitating transactions, and presenting advertisements. By consolidating these diverse functions into a single universal system, the patent achieves high interaction efficiency without proportionally increasing complexity, as the same hardware infrastructure supports all operations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If the system tracks user interactions and manages inventory, then transaction capability is improved, but data storage requirements increase

Engineering Contradiction:
Improvetransaction capabilityVSAvoiddata storage requirements
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The system performs preliminary tracking of object interactions and inventory status before transactions occur. By maintaining continuous records of real and virtual object interactions, the system prepares data structures that facilitate rapid transaction processing. This preliminary data organization reduces the need for extensive storage during actual transactions, improving transaction capability while managing storage requirements.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the system presents targeted advertisements based on user interactions, then advertising effectiveness is improved, but measurement and detection complexity increases

Engineering Contradiction:
Improveadvertising effectivenessVSAvoidmeasurement complexity
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system continuously monitors user interactions with real and virtual objects, using this feedback to determine which advertisements to present and to whom. By analyzing interaction patterns and adjusting advertisement delivery based on observed user behavior, the system achieves high advertising effectiveness. The feedback loop enables the system to adapt to changing user preferences without requiring complex manual measurement processes.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10008037B1User/object interactions in an augmented reality environment
Publication Date: 2018.06.26 AMAZON TECH INC
  • US10008037B1 patent drawing
  • US10008037B1 patent drawing
  • US10008037B1 patent drawing

AI summary

An augmented reality environment allows interaction between virtual and real objects. By monitoring user actions with the augmented reality environment various functions are provided to users. Users may buy or sell items with a gesture, check inventory of objects in the augmented reality environment, view advertisements, and so forth.