AR Overlay Generation for Media Stream Control

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Solution Overview

Problem

Current augmented reality (AR) systems fail to provide users with options to subscribe to different media streams within their field of view and modify AR overlays based on user preferences, especially when accessing streams from devices that cannot generate AR overlays, and lack the ability to control or restrict content on remote devices outside the user's field of view.

Innovation Solution

The system generates an interactive and modifiable AR overlay on an AR device by detecting media streams within a threshold distance, querying the source for consumption options, and allowing users to modify the playback or display settings through eye-based inputs, enabling parental control and content management across multiple devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the AR device automatically pairs with a preconfigured information source via QR code, then the overlay generation is simplified and faster, but the user loses the ability to select or subscribe to different media streams within their field of view

Engineering Contradiction:
Improveoverlay generationVSAvoidstream selection
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary actions by automatically detecting and pairing with information sources (QR codes) to generate AR overlays, but enhances this by subsequently allowing users to browse and select additional media streams within their field of view. This combines automatic preliminary pairing with user-initiated stream selection, resolving the contradiction between ease of operation and adaptability.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If the AR device only displays content from prepaired information sources, then the system complexity is reduced, but the user cannot access or control media streams from devices outside their field of view

Engineering Contradiction:
Improvesystem configurationVSAvoidstream access
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The AR device is enhanced with multi-functionality to not only display content from prepaired information sources but also to detect, access, and control media streams from various devices within and outside the field of view. This universal capability allows the device to handle multiple scenarios (QR code pairing, field of view detection, remote device control) without increasing fundamental system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of manufacture

If the AR overlay is generated based on default settings, then the setup process is simpler, but the user cannot modify display settings or subtitles based on personal preferences

Engineering Contradiction:
Improveoverlay configurationVSAvoidsettings customization
Core Design Contradiction:
Ease of manufactureVSEase of operation

Solution Approach 1:

The AR overlay system transitions from static default settings to dynamic user-customizable settings. Users can modify display parameters, subtitle preferences, and content restrictions based on their personal preferences, while the system maintains the ability to generate overlays with default settings when needed. This dynamic adaptability resolves the contradiction between ease of configuration and customization capability.

Inventive Principle:
Principle #15Dynamics

4Ease of operation

If the system requires direct line of sight to a device to control its media stream, then the control mechanism is simpler, but the user cannot manage content on remote devices outside their field of view

Engineering Contradiction:
Improvecontrol mechanismVSAvoidremote device control
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system introduces an intermediary mechanism where the AR device acts as a mediator between the user and remote devices outside the field of view. Through eye-tracking technology and spatial mapping, the system can identify and control media streams on remote devices without requiring direct line of sight, while maintaining intuitive eye-based control mechanisms. This intermediary approach resolves the contradiction between operational simplicity and remote control capability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution allows users to selectively preview, access, and modify display settings of available streams, providing enhanced control over media consumption and content management across multiple devices without requiring direct line of sight or preconfigured communication streams, thus enhancing user experience and parental control capabilities.

Implementation Method 1

detecting a media stream within a threshold distance of the AR device

Methodology Applied
Scientific EffectElectromagnetic radiation detection: Radar

Implementation Method 2

modifying an interactive interface corresponding to the augmented reality display in response to eye-based inputs

Methodology Applied
Scientific EffectEye-based input detection: Photoelectric Effect

Data Source

PatentUS11638061B1Augmented reality display for content consumption relative to a field of view
Publication Date: 2023.04.25 ADEIA GUIDES INC
  • US11638061B1 patent drawing
  • US11638061B1 patent drawing
  • US11638061B1 patent drawing

AI summary

Systems and methods are presented herein for generating an augmented reality (“AR”) display with user interface (“UI”) elements that respond to changes in pupil characteristics in response to detecting device streaming content. A media stream playing on a device that is within a threshold distance of the AR device is detected. The source of the media stream is identified. The AR device queries the source of the media stream for a consumption option. An AR overlay is generated and comprises selectable UI elements corresponding to the consumption options. In response to receiving an input at a UI element, the AR overlay is generated based on the consumption option.