Augmented Reality Overlay for Video Call Interactivity

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Solution Overview

Problem

Current video call technologies lack the ability to seamlessly integrate and share augmented reality experiences, limiting the enhancement of communication through digital images and failing to provide a dynamic and interactive environment for users.

Innovation Solution

The system enables the initiation and sharing of augmented reality experiences during video calls by presenting a video call interface with selectable AR graphical elements, allowing users to apply AR effects to their video feeds, and differentiating between popular and user-specific AR effects through avatars, creating a shared creative history and future within the interaction system.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If video call technologies integrate augmented reality experiences, then the interactivity and engagement of communication are improved, but the system complexity and bandwidth requirements increase

Engineering Contradiction:
ImproveinteractivityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments AR experiences into discrete graphical elements that can be independently selected, applied, and managed during video calls. Users can choose from multiple AR effects without overwhelming the system, as each effect is processed separately and applied to specific video streams.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The video call system is enhanced with multi-functionality by integrating AR effect application capabilities into the existing video communication infrastructure. The same video call interface that handles standard video streaming also supports AR graphical element overlay, allowing one system to serve multiple purposes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If video call technologies integrate augmented reality experiences, then the communication experience is enhanced, but the bandwidth consumption increases

Engineering Contradiction:
Improvecommunication experienceVSAvoidbandwidth
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system merges AR graphical elements with video streams by overlaying them directly onto the video feed during transmission. This combination approach allows AR effects to be integrated into the existing video bandwidth infrastructure rather than requiring separate data channels for AR content.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system applies AR effects selectively to specific users or regions of the video stream rather than processing entire video feeds with all possible effects. This partial application reduces bandwidth consumption by only enhancing portions of the video that benefit from AR effects.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20240073373A1Sharing social augmented reality experiences in video calls
Publication Date: 2024.02.29 SNAP INC
  • US20240073373A1 patent drawing
  • US20240073373A1 patent drawing
  • US20240073373A1 patent drawing

AI summary

In some implementations, a system may establish a video call between a first device associated with a first user and a second device associated with a second user of a communications platform. The system may present a video interface for the video call, the video interface comprising a first video stream generated by the first device of the first user and a second video stream generated by the second device associated with the second user. The system may present a first set of image augmentations selected by the communications platform in the video interface, the first set of video augmentations being selectable by the first user for augmentation of the first video stream generated by the first user device. The system may identify a second set of image augmentations used by a further set of users of the communications platform. The system may present the second set of image augmentations in the video interface, the second set of image augmentations being selectable by the first user for augmentation of the first video stream generated by the first user device.