AR Environment with Secondary Sensory Feedback
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Solution Overview
Problem
Augmented reality environments primarily rely on visual interactions, lacking tactile and other sensory feedback, which limits the user experience.
Innovation Solution
Incorporating secondary sensory feedback devices such as programmable air engines, heat generators, vibration mechanisms, wind generation, and liquid jet propellants to provide tactile, auditory, and olfactory feedback in conjunction with visual stimuli, enhancing the user experience by simulating real-world interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If projection-based augmented reality environment is used, then visual interaction capability is provided, but tactile and other sensory feedback is lacking
Solution Approach 1:
The system segments the sensory feedback functionality into separate secondary sensory feedback devices (air engine, heat generator, vibration mechanism, wind generation, liquid jet propellant) that operate independently alongside the projection system, allowing each device to handle specific sensory modalities without interfering with visual projection
Solution Approach 2:
The patent merges the projection-based visual feedback system with multiple secondary sensory feedback devices to create a multi-sensory augmented reality environment, combining visual, tactile, thermal, auditory, and olfactory feedback channels into a unified interactive experience
2Adaptability or versatility
If secondary sensory feedback devices are integrated, then user experience immersion is enhanced, but system complexity increases
Solution Approach 1:
The system employs a controller that coordinates multiple secondary sensory feedback devices, allowing a single control unit to manage diverse sensory output channels (air flow, heat, vibration, wind, liquid jets) and enabling each device to serve multiple interactive functions across different application scenarios
Solution Approach 2:
The controller acts as an intermediary between the augmented reality system and the various secondary sensory feedback devices, translating visual interaction data into coordinated sensory feedback responses and managing the timing and intensity of each feedback modality
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The integration of secondary sensory feedback devices significantly enhances the user experience in augmented reality environments by providing a more immersive and realistic interaction with virtual objects, beyond just visual cues.
Implementation Method 1
a programmable air engine 144 that provides tactile feedback
Implementation Method 2
a programmable heat generator 502...configured to select individual tiles or zones within the heat grid 506 for temperature control
Implementation Method 3
vibration mechanisms
Implementation Method 4
wind generation
Implementation Method 5
liquid jet propellants to provide tactile, auditory, and olfactory feedback
Data Source
AI summary
An architecture includes a system to create an augmented reality environment in which images are projected onto a scene and user movement within the scene is captured. In addition to primary visual stimuli, the architecture further includes introduction of a secondary form of sensory feedback into the environment to enhance user experience. The secondary sensory feedback may be tactile feedback and/or olfactory feedback. The secondary sensory feedback is provided to the user in coordination with the visual based activity occurring within the scene.


