AR Subscriber Identification at Live Events

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Solution Overview

Problem

Existing membership platforms struggle to effectively identify and connect content creators with their subscribers in real-world events, limiting opportunities for enhanced subscribership and engagement.

Innovation Solution

An augmented reality identification system that uses physical processors to determine attendee proximity to content creators, obtain identification information, and present augmented reality representations to identify subscribers based on their subscription levels and information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional membership platforms are used to identify subscribers at real-world events, then subscriber identification can be achieved, but the ability to effectively connect content creators with their subscribers in real-time is limited

Engineering Contradiction:
Improvesubscriber identification efficiencyVSAvoidtime to connect creators with subscribers
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent replaces traditional mechanical/manual identification methods with an augmented reality system that uses digital overlays, proximity detection, and real-time data processing to identify subscribers and connect them with content creators instantly, eliminating time delays associated with conventional approaches

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The augmented reality system acts as an intermediary between subscription platforms and real-world events, bridging the gap by receiving subscriber data from platforms and displaying it in real-time at events through AR interfaces, enabling seamless connection without direct manual intervention

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If augmented reality representations are used to identify subscribers, then real-time connection and engagement are enhanced, but system complexity increases

Engineering Contradiction:
Improveengagement capabilityVSAvoidAR system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The augmented reality system is designed to perform multiple functions including subscriber identification, proximity detection, real-time data retrieval from subscription platforms, and dynamic display of engagement information, consolidating these capabilities into a single versatile platform that manages complexity through integration

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically retrieves subscriber information from connected subscription platforms, processes proximity data, and generates appropriate AR displays without requiring manual configuration or intervention, allowing the complex system to manage itself and reducing the operational burden

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250126443A1Augmented reality identification of subscribers
Publication Date: 2025.04.17 PATREON INC
  • US20250126443A1 patent drawing
  • US20250126443A1 patent drawing
  • US20250126443A1 patent drawing

AI summary

Systems and methods are provided for identifying subscribers and/or content creators to each other while attending a real-world/live event. The real-world/live event may be in furtherance of content creation or in furtherance of providing preferential access to subscribers. Identification in the case of subscribers can be based upon subscribership information, commonality of one or more aspects of the subscribers and/or the content creators. For example, a subscriber may be identified with a level of prominence commensurate with the level at which he/she subscribers to a content creator to. Notifications and/or recommendations may be presented in an augmented reality experience along with augmented reality identifications of subscribers and/or content creators.