AR Tutorial for Real-Time Object Framing and Capture Guidance

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Solution Overview

Problem

Portable object recognition using handheld devices faces challenges such as computational intensity of machine-learning methods and the need for user training to achieve high recognition accuracy, particularly in capturing images of objects at appropriate distances and frames.

Innovation Solution

A tutoring application installed on a client device simulates object recognition processes, guiding users through interactive augmented reality scenarios to learn optimal image capturing techniques for handheld devices, using augmented reality elements and graphical user interfaces to enhance user experience and accuracy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If machine-learning algorithms are used for object recognition, then identification accuracy is improved, but computational intensity increases

Engineering Contradiction:
Improveidentification accuracyVSAvoidcomputational intensity
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by pre-processing images to identify and extract candidate object regions before applying computationally intensive machine-learning algorithms. This preliminary segmentation reduces the amount of data that requires full computational analysis, thereby maintaining high identification accuracy while reducing overall computational intensity and energy consumption.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If portable devices are used for object recognition, then accessibility and convenience are improved, but computational resources are limited

Engineering Contradiction:
ImproveportabilityVSAvoidcomputational resources
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The object recognition system segments the image processing task into multiple stages: initial filtering, candidate region identification, and detailed analysis. By dividing the computational workload in this manner, the system can run on portable devices with limited resources while still achieving accurate recognition results through progressive refinement of candidate objects.

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If user training is provided for optimal image capturing, then recognition accuracy is improved, but time required for learning increases

Engineering Contradiction:
Improverecognition accuracyVSAvoidtraining time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The tutoring application implements feedback mechanisms that provide real-time guidance to users during the image capturing process. The system analyzes captured images and provides immediate feedback on positioning, framing, and quality metrics, allowing users to learn optimal capturing techniques through guided practice rather than lengthy theoretical training, thus reducing training time while maintaining accuracy improvement.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12518527B2Methods and systems for providing a tutorial for graphic manipulation of objects including real-time scanning in an augmented reality
Publication Date: 2026.01.06 CAPITAL ONE SERVICES LLC
  • US12518527B2 patent drawing
  • US12518527B2 patent drawing
  • US12518527B2 patent drawing

AI summary

A device including a storage medium storing instructions, and at least one processor configured to execute the stored instructions to perform operations is provided. The operations include displaying on a display screen an interactive scene containing an augmented reality element, receiving input to change display of the interactive scene, and receiving a request to simulate the capturing of image data representing the interactive scene. The operations further include determining a position of the augmented reality element relative to a region defined on the display screen, simulating the capturing of the image data representing the interactive scene, and providing, based on the determined position, an indication of whether the simulation has succeeded.