AR Video Generation with Dynamic Virtual Objects

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Solution Overview

Problem

Existing video generation technologies struggle to incorporate augmented reality (AR) effects effectively during video shooting, failing to meet the diverse and evolving requirements of users.

Innovation Solution

A video generation method that displays a preset effect resource for a target place of interest (POI) on a shooting page, allowing users to generate and interact with virtual objects, and generates a resulting video based on the shooting page effects, enhancing video shooting functions with AR capabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional video generation technology is used, then the video shooting function is simple and easy to operate, but it cannot incorporate augmented reality effects and fails to meet diverse user requirements

Engineering Contradiction:
Improvevideo shooting function adaptabilityVSAvoidvideo generation system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges traditional video shooting functions with augmented reality effects by integrating virtual object rendering, trajectory animation, and effect resource management into a unified shooting page system. This allows users to create AR-enhanced videos without switching between separate applications, thereby improving adaptability while managing complexity through integrated design.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The shooting page is designed as a universal platform that can handle both traditional video shooting and AR effect generation within a single interface. The system supports multiple effect resources, various virtual object types, and different shooting modes, making it adaptable to diverse user requirements while maintaining a consistent operational framework.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If preset effect resources are displayed on the shooting page, then users can access AR effects for target POI, but the interface complexity increases

Engineering Contradiction:
ImproveAR effect resource availabilityVSAvoidshooting page operability
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The effect resources are segmented into preset categories and organized by target POI, allowing users to access specific AR effects through structured navigation. The shooting page divides the interface into functional zones including effect entry, virtual object display area, and control regions, making the complex AR capabilities more manageable and easier to operate.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If virtual objects are generated and displayed moving towards target POI, then user engagement increases, but processing time and computational resources increase

Engineering Contradiction:
Improvevirtual object interaction capabilityVSAvoidvideo generation time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-defining trajectories, animation paths, and effect parameters before actual video shooting. Virtual objects are pre-configured with their movement patterns and interaction behaviors, so that during shooting, the system only needs to render and display them according to predetermined settings, reducing real-time processing time and computational overhead.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250159311A1Video generation method, apparatus and device, and storage medium
Publication Date: 2025.05.15 LEMON INC(GB)
  • US20250159311A1 patent drawing
  • US20250159311A1 patent drawing
  • US20250159311A1 patent drawing

AI summary

Provided in the present disclosure are a video generation method, apparatus and device, and a storage medium. The method includes: when a trigger operation for a preset effect entry has been received, displaying, on a photographic page, a preset effect resource for a target POI which corresponds to a first user, wherein the preset effect resource comprises at least one first virtual object, and each first virtual object is displayed on the photographic page in a manner of moving towards the target POI; generating a second virtual object on the basis of a virtual object generation control on the photographic page; when a trigger operation for the second virtual object has been received, displaying the second virtual object on the photographic page in a manner of moving towards the target POI; and then generating a resulting video on the basis of the photographic page.