AR Event Viewing Registration Using Crowd-Sourced Images

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing augmented reality systems struggle to accurately provide individualized content to viewers of sporting events, as they often rely on broadcaster-selected graphics and fail to account for diverse viewer perspectives, especially in environments with organic shapes and changing conditions.

Innovation Solution

A system that uses specific feature detection and iterative techniques to correlate a user's camera view with real-world coordinates, employing features like ridge lines and edges of man-made structures, and incorporates crowd-sourced images to enhance registration accuracy, utilizing GPS, compass, and inertial measurement units for precise positioning.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional broadcast media are used to convey event information, then production costs and distribution infrastructure requirements are reduced, but the ability to provide real-time, interactive, and visually engaging content is limited

Engineering Contradiction:
Improvecontent delivery versatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the event viewing experience into multiple content streams (live video, augmented reality overlays, statistical data, user interactions) that can be delivered through different channels. The AR interface segments the visual field to display relevant information layers without obscuring the main event view, allowing versatile content delivery while managing complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary AR interface layer between the user and the event broadcast. This intermediary layer processes and presents information through augmented reality overlays, enabling versatile content delivery without requiring users to directly interact with complex broadcast infrastructure. The intermediary handles the complexity of data processing and presentation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If multiple camera angles and real-time streaming are implemented, then viewer engagement and information completeness are improved, but bandwidth requirements and system infrastructure complexity increase

Engineering Contradiction:
Improveevent information completenessVSAvoidstreaming infrastructure complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

Instead of transmitting all possible camera angles and event data continuously (excessive action), the system transmits only the essential live video stream and pre-load relevant information. The AR interface then selectively retrieves and displays only the necessary information (partial action) based on event context and user interests, reducing infrastructure complexity while maintaining information completeness.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system performs preliminary actions by pre-loading event information, statistics, and contextual data before the live broadcast. This allows the AR interface to access and display relevant information instantly during the event without requiring continuous high-bandwidth transmission of all possible data, reducing infrastructure complexity while maintaining information completeness.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If interactive features and real-time updates are added to broadcast, then viewer engagement is improved, but production costs and operational complexity increase

Engineering Contradiction:
Improveviewer interaction capabilityVSAvoidproduction operational complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The AR interface enables self-service interaction where viewers can independently access, filter, and display information relevant to their interests without requiring complex production operations. The system automatically retrieves and presents information based on user selections and event context, improving ease of operation while reducing production operational complexity through automated information delivery.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system incorporates feedback mechanisms where viewer interactions and preferences are captured and used to dynamically adjust information delivery. This feedback loop allows the AR interface to adapt to user needs in real-time, improving ease of operation while managing operational complexity through automated response to user actions.

Inventive Principle:
Principle #23Feedback

4Illumination intensity

If augmented reality overlays and real-time graphics are implemented, then visual engagement and information delivery are improved, but processing requirements and system resources increase

Engineering Contradiction:
Improvevisual information densityVSAvoidprocessing resource consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The AR interface applies local quality by rendering detailed graphical overlays and information only in specific regions where needed, rather than processing the entire video stream uniformly. This selective processing reduces overall resource consumption while maintaining high visual engagement and information density in critical areas.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system uses copying by creating simplified representations and overlays of event information rather than processing every pixel and detail of the original video. The AR interface copies relevant information into overlay layers that can be processed and displayed with lower computational resources while maintaining visual engagement.

Inventive Principle:
Principle #26Copying

Data Source

PatentEP4305597B1Augmented reality system for viewing an event with mode based on crowd sourced images
Publication Date: 2026.04.29 QUINTAR INC
  • EP4305597B1 patent drawingFigure 1
  • EP4305597B1 patent drawingFigure 2
  • EP4305597B1 patent drawingFigure 3

AI summary

Augmented reality systems provide graphics over views from a mobile device for both in-venue and remote viewing of a sporting or other event. A server system can provide a transformation between the coordinate system of a mobile device (smart phone, tablet computer, head mounted display) and a real world coordinate system. Requested graphics for the event are displayed over a view of an event.